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59159483CF88330F.yaml
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/
59159483CF88330F.yaml
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# The Legend of Heroes: Trails of Cold Steel IV 1.0.3
# BID: 59159483CF88330F
# Button polling is 2x more sensitive to holding any button
unsafeCheck: true
MASTER_WRITE:
# Move loading FPS lock time to MAIN+0x3AF0800
-
type: bytes
main_offset: 0x5F02F8
value_type: uint32
value:
- 0x9001A809
- 0xB9480129
# Default value
-
type: bytes
main_offset: 0x3AF0800
value_type: uint32
value: 33333333
# Write game's loop time as float to MAIN+0x3AF0804
-
type: bytes
main_offset: 0x5F0348
value_type: uint32
value: 0x17FFFF5B
-
type: bytes
main_offset: 0x5F00B4
value_type: uint32
value:
- 0xF9000660
- 0x1E624004
- 0x14000086
-
type: bytes
main_offset: 0x5F02D4
value_type: uint32
value:
- 0x9001A808
- 0xBD080504
- 0x1400001C
- # Read lowest timing float factor from MAIN+0x3AF0804
type: bytes
main_offset: 0x65548
value_type: uint32
value:
- 0xF001D448
- 0x1E227800
- 0xBD480502
- # Default value
type: bytes
main_offset: 0x3AF0804
value_type: float
value: 0.0333333333
15FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 66666666
-
type: block
what: timing
20FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 50000000
-
type: block
what: timing
25FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 40000000
-
type: block
what: timing
30FPS:
- # default value
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 33333333
35FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 28571428
-
type: block
what: timing
40FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 25000000
-
type: block
what: timing
45FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 22222222
-
type: block
what: timing
50FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 20000000
-
type: block
what: timing
55FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 18181818
-
type: block
what: timing
60FPS:
-
type: write
address: [MAIN, 0x3AF0800]
value_type: uint32
value: 16666666