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7CDFB80365E4D30C.yaml
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7CDFB80365E4D30C.yaml
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# Raccoo Venture 1.0.1
# BID: 7CDFB80365E4D30C
unsafeCheck: true
15FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime, ref: UnityEngine.Time::get_timeScale
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
-
type: block
what: timing
20FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
25FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
30FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo (by default it's 2, but this will be locked to nvn interval by FPSLocker when active)
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime (default value)
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.0333333333
35FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
40FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
45FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
50FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
55FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05
60FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x347FD50, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38CF640, 0x100]
value_type: float
value: 0.05