-
-
Notifications
You must be signed in to change notification settings - Fork 231
/
Copy pathcompile.cpp
314 lines (260 loc) · 8.55 KB
/
compile.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
/*
* Copyright 1993, 2000 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
*/
/*
* compile.c - compile parsed jam statements
*
* External routines:
* evaluate_rule() - execute a rule invocation
*
* Internal routines:
* debug_compile() - printf with indent to show rule expansion
*/
#include "jam.h"
#include "compile.h"
#include "builtins.h"
#include "class.h"
#include "constants.h"
#include "hash.h"
#include "hdrmacro.h"
#include "make.h"
#include "modules.h"
#include "parse.h"
#include "rules.h"
#include "search.h"
#include "jam_strings.h"
#include "variable.h"
#include "output.h"
#include "startup.h"
#include "value.h"
#include <assert.h>
#include <stdarg.h>
#include <string.h>
#include <string>
static void debug_compile( int which, char const * s, FRAME * );
/* Internal functions from builtins.c */
void backtrace( FRAME * );
void backtrace_line( FRAME * );
void print_source_line( FRAME * );
void unknown_rule( FRAME *, char const * key, module_t *, OBJECT * rule_name );
/*
* evaluate_rule() - execute a rule invocation
*/
LIST * evaluate_rule( RULE * rule, OBJECT * rulename, FRAME * frame )
{
b2::list_ref result;
profile_frame prof[ 1 ];
module_t * prev_module = frame->module;
if ( is_debug_compile() )
{
/* Try hard to indicate in which module the rule is going to execute. */
char buf[ 256 ] = "";
if ( rule->module->name )
{
strncat( buf, object_str( rule->module->name ), sizeof( buf ) -
1 );
strncat( buf, ".", sizeof( buf ) - 1 );
if ( strncmp( buf, object_str( rule->name ), strlen( buf ) ) == 0 )
{
buf[ 0 ] = 0;
}
}
strncat( buf, object_str( rule->name ), sizeof( buf ) - 1 );
debug_compile( 1, buf, frame );
lol_print( frame->args );
out_printf( "\n" );
}
if ( rule->procedure && rule->module != prev_module )
{
/* Propagate current module to nested rule invocations. */
frame->module = b2::ensure_valid(rule->module);
}
/* Record current rule name in frame. */
if ( rule->procedure )
{
frame->rulename = object_str( rulename );
/* And enter record profile info. */
if ( is_debug_profile() )
profile_enter( function_rulename( rule->procedure ), prof );
}
/* Check traditional targets $(<) and sources $(>). */
if ( !rule->actions && !rule->procedure )
unknown_rule( frame, NULL, frame->module, rulename );
/* If this rule will be executed for updating the targets then construct the
* action for make().
*/
if ( rule->actions )
{
targets_ptr t;
/* The action is associated with this instance of this rule. */
ACTION * const action = b2::jam::make_ptr<ACTION>();
action->rule = rule;
action->targets.reset(); targetlist( action->targets, lol_get( frame->args, 0 ) );
action->sources.reset(); targetlist( action->sources, lol_get( frame->args, 1 ) );
action->refs = 1;
/* If we have a group of targets all being built using the same action
* and any of these targets is updated, then we have to consider them
* all to be out-dated. We do this by adding a REBUILDS in both directions
* between the first target and all the other targets.
*/
if ( action->targets )
{
TARGET * const t0 = action->targets->target;
for ( t = action->targets->next.get(); t; t = t->next.get() )
{
targetentry( t->target->rebuilds, t0 );
targetentry( t0->rebuilds, t->target );
}
}
/* Append this action to the actions of each target. */
for ( t = action->targets.get(); t; t = t->next.get() )
t->target->actions = actionlist( t->target->actions, action );
action_free( action );
}
/* Now recursively compile any parse tree associated with this rule.
* function_refer()/function_free() call pair added to ensure the rule does
* not get freed while in use.
*/
if ( rule->procedure )
{
auto function = b2::jam::make_unique_bare_jptr( rule->procedure, function_refer, function_free );
result.reset( function_run( function.get(), frame ) );
}
if ( is_debug_profile() && rule->procedure )
profile_exit( prof );
if ( is_debug_compile() )
debug_compile( -1, 0, frame );
return result.release();
}
/*
* Call the given rule with the specified parameters. The parameters should be
* of type LIST* and end with a NULL pointer. This differs from 'evaluate_rule'
* in that frame for the called rule is prepared inside 'call_rule'.
*
* This function is useful when a builtin rule (in C) wants to call another rule
* which might be implemented in Jam.
*/
LIST * call_rule( OBJECT * rulename, FRAME * caller_frame, LOL * args )
{
FRAME inner[ 1 ];
frame_init( inner );
inner->prev = caller_frame;
inner->prev_user = caller_frame->module->user_module
? caller_frame
: caller_frame->prev_user;
inner->module = b2::ensure_valid(caller_frame->module);
for ( int32_t a = 0; a < args->count; ++a)
{
lol_add( inner->args, list_copy(lol_get(args, a)) );
}
b2::list_ref result( evaluate_rule( bindrule( rulename, inner->module ), rulename, inner ), true );
frame_free( inner );
return result.release();
}
LIST * call_rule( OBJECT * rulename, FRAME * caller_frame, LIST * arg, ... )
{
b2::lists args;
if ( arg )
{
args.push_back( b2::list_cref( arg ) );
va_list va;
va_start( va, arg );
for ( ; ; )
{
LIST * l = va_arg( va, LIST * );
if ( !l )
break;
args.push_back( b2::list_cref( l ) );
}
va_end( va );
}
return call_rule( rulename, caller_frame, args );
}
LIST * call_member_rule(
OBJECT * rulename, FRAME * caller_frame, b2::list_ref && self_, b2::lists && args_)
{
b2::list_ref self(std::move(self_));
b2::lists args(std::move(args_));
if (self.empty())
{
backtrace_line(caller_frame);
out_printf("warning: object is empty\n");
backtrace(caller_frame);
return L0;
}
/* FIXME: handle generic case */
assert( self.length() == 1 );
module_ptr module = bindmodule(self[0]);
rule_ptr rule = nullptr;
b2::value_ref real_rulename;
if (module->class_module)
{
rule = bindrule(rulename, module);
if (rule->procedure)
{
real_rulename = b2::value_ref(function_rulename(rule->procedure));
}
else
{
real_rulename = std::string(module->name->str())+"."+rulename->str();
}
}
else
{
real_rulename = std::string(self[0]->str())+"."+rulename->str();
rule = bindrule(real_rulename, caller_frame->module);
}
FRAME inner[ 1 ];
frame_init( inner );
inner->prev = caller_frame;
inner->prev_user = caller_frame->module->user_module
? caller_frame : caller_frame->prev_user;
inner->module = b2::ensure_valid(caller_frame->module);
args.swap( inner->args[0] );
if (self.length() > 1)
{
b2::list_ref trailing;
for (int i = 1; i < self.length(); ++i)
trailing.push_back(std::string(self[i]->str())+"."+rulename->str());
if (inner->args->count == 0)
lol_add(inner->args, trailing.release());
else
{
trailing.append(b2::list_cref(inner->args->list[0]));
list_free(inner->args->list[0]);
inner->args->list[0] = trailing.release();
}
}
return evaluate_rule(rule, real_rulename, inner);
}
/*
* debug_compile() - printf with indent to show rule expansion
*/
static void debug_compile( int which, char const * s, FRAME * frame )
{
static int level = 0;
static char indent[ 36 ] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|";
if ( which >= 0 )
{
int i;
print_source_line( frame );
i = ( level + 1 ) * 2;
while ( i > 35 )
{
out_puts( indent );
i -= 35;
}
out_printf( "%*.*s ", i, i, indent );
}
if ( s )
out_printf( "%s ", s );
level += which;
}