|
| 1 | +<?xml version="1.0" encoding="utf-8"?> |
| 2 | +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <PropertyGroup> |
| 4 | + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
| 5 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
| 6 | + <ProductVersion>10.0.20506</ProductVersion> |
| 7 | + <SchemaVersion>2.0</SchemaVersion> |
| 8 | + <ProjectGuid>{DEB7F7C1-D423-2358-701B-32516303C9B9}</ProjectGuid> |
| 9 | + <OutputType>Library</OutputType> |
| 10 | + <AppDesignerFolder>Properties</AppDesignerFolder> |
| 11 | + <RootNamespace></RootNamespace> |
| 12 | + <AssemblyName>Assembly-Boo</AssemblyName> |
| 13 | + <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
| 14 | + <FileAlignment>512</FileAlignment> |
| 15 | + <BaseDirectory>Assets</BaseDirectory> |
| 16 | + </PropertyGroup> |
| 17 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
| 18 | + <DebugSymbols>true</DebugSymbols> |
| 19 | + <DebugType>full</DebugType> |
| 20 | + <Optimize>false</Optimize> |
| 21 | + <OutputPath>Temp\bin\Debug\</OutputPath> |
| 22 | + <DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_3;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE</DefineConstants> |
| 23 | + <ErrorReport>prompt</ErrorReport> |
| 24 | + <WarningLevel>4</WarningLevel> |
| 25 | + <NoWarn>0169</NoWarn> |
| 26 | + </PropertyGroup> |
| 27 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
| 28 | + <DebugType>pdbonly</DebugType> |
| 29 | + <Optimize>true</Optimize> |
| 30 | + <OutputPath>Temp\bin\Release\</OutputPath> |
| 31 | + <DefineConstants>TRACE</DefineConstants> |
| 32 | + <ErrorReport>prompt</ErrorReport> |
| 33 | + <WarningLevel>4</WarningLevel> |
| 34 | + <NoWarn>0169</NoWarn> |
| 35 | + </PropertyGroup> |
| 36 | + <ItemGroup> |
| 37 | + <Reference Include="System" /> |
| 38 | + <Reference Include="System.XML" /> |
| 39 | + <Reference Include="System.Core" /> |
| 40 | + <Reference Include="System.Xml.Linq" /> |
| 41 | + <Reference Include="UnityEngine"> |
| 42 | + <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> |
| 43 | + </Reference> |
| 44 | + <Reference Include="UnityEditor"> |
| 45 | + <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> |
| 46 | + </Reference> |
| 47 | + </ItemGroup> |
| 48 | + <ItemGroup> |
| 49 | + <Compile Include="Assets\Shaders\NewBehaviourScript.boo" /> |
| 50 | + <None Include="Assets\Materials\3D Text Shader.shader" /> |
| 51 | + <None Include="Assets\Tuscany\Models\Materials\Vertex color unlit 5.shader" /> |
| 52 | + <None Include="Assets\OVR\OVRImageEffects\OVRLensCorrection_CA.shader" /> |
| 53 | + <None Include="Assets\OVR\OVRImageEffects\OVRLensCorrection.shader" /> |
| 54 | + <None Include="Assets\OVR\Shaders\OVRGUIShader.shader" /> |
| 55 | + <None Include="Assets\Plugins\donotdelete.txt" /> |
| 56 | + </ItemGroup> |
| 57 | + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| 58 | + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
| 59 | + Other similar extension points exist, see Microsoft.Common.targets. |
| 60 | + <Target Name="BeforeBuild"> |
| 61 | + </Target> |
| 62 | + <Target Name="AfterBuild"> |
| 63 | + </Target> |
| 64 | + --> |
| 65 | + |
| 66 | +</Project> |
0 commit comments