-
Notifications
You must be signed in to change notification settings - Fork 55
/
object.go
158 lines (142 loc) · 3.61 KB
/
object.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
package types
import (
"strings"
"sync/atomic"
)
// ObjectMode describes what users can operate on this object.
//
// Different object modes are orthogonal, and an object could have different
// object modes at the same time.
//
// For example:
//
// - ModeDir means we can do list on this object('s path)
// - ModeRead means we can read it as a normal file
// - ModeLink means we can read this object's link target
//
// And we can compose them together:
//
// - ModeRead | ModeLink: Think about a symlink, we can still read it.
// - ModeDir | ModeLink: Think about a symlink to dir.
// - ModeAppend | ModeRead: file in fs could be both read and append.
//
// Reference
//
// - GSP-25: https://github.com/beyondstorage/specs/blob/master/rfcs/25-object-mode.md
// - Core Concept Object: https://beyondstorage.io/docs/go-storage/internal/core-concept#object
type ObjectMode uint32
// All available object mode
const (
// ModeDir means this Object represents a dir which can be used to list with dir mode.
ModeDir ObjectMode = 1 << iota
// ModeRead means this Object can be used to read content.
ModeRead
// ModeLink means this Object is a link which targets to another Object.
ModeLink
// ModePart means this Object is a Multipart Object which can be used for multipart operations.
ModePart
// ModeBlock means this Object is a Block Object which can be used for block operations.
ModeBlock
// ModePage means this Object is a Page Object which can be used for random write with offset.
ModePage
// ModeAppend means this Object is a Append Object which can be used for append.
ModeAppend
)
// String implement Stringer for ObjectMode.
//
// An object with Read,Append will print like "read|append"
func (o ObjectMode) String() string {
s := make([]string, 0)
if o.IsDir() {
s = append(s, "dir")
}
if o.IsRead() {
s = append(s, "read")
}
if o.IsLink() {
s = append(s, "link")
}
if o.IsPart() {
s = append(s, "part")
}
if o.IsBlock() {
s = append(s, "block")
}
if o.IsPage() {
s = append(s, "page")
}
if o.IsAppend() {
s = append(s, "append")
}
return strings.Join(s, "|")
}
// Add support add ObjectMode into current one.
func (o *ObjectMode) Add(mode ObjectMode) {
*o |= mode
}
// Del support delete ObjectMode from current one.
func (o *ObjectMode) Del(mode ObjectMode) {
*o &= ^mode
}
func (o ObjectMode) IsDir() bool {
return o&ModeDir != 0
}
func (o ObjectMode) IsRead() bool {
return o&ModeRead != 0
}
func (o ObjectMode) IsLink() bool {
return o&ModeLink != 0
}
func (o ObjectMode) IsPart() bool {
return o&ModePart != 0
}
func (o ObjectMode) IsBlock() bool {
return o&ModeBlock != 0
}
func (o ObjectMode) IsPage() bool {
return o&ModePage != 0
}
func (o ObjectMode) IsAppend() bool {
return o&ModeAppend != 0
}
// Part is the part of Multipart Object.
type Part struct {
Index int
Size int64
ETag string
}
// Block is the block of Block Object.
type Block struct {
ID string
Size int64
}
// NewObject will create a new object with client.
func NewObject(client Storager, done bool) *Object {
o := &Object{
client: client,
}
if done {
// Done means this object already stated, we don't need to stat it anymore.
o.done = 1
}
return o
}
// Borrowed from sync.Once
func (o *Object) stat() {
if atomic.LoadUint32(&o.done) == 0 {
// Outlined slow-path to allow inlining of the fast-path.
o.statSlow()
}
}
func (o *Object) statSlow() {
o.m.Lock()
defer o.m.Unlock()
// No matter stat success or not, we only execute once.
defer atomic.StoreUint32(&o.done, 1)
ob, err := o.client.Stat(o.Path)
if err != nil {
// Ignore all errors while object stat, just keep them empty
return
}
o.clone(ob)
}