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[Merged by Bors] - Add CameraRenderGraph::set #6470
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Good job. I use the pathtracer and I really need this Camera set. I suggest to merge it into 0.9 |
tim-blackbird
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Nov 4, 2022
bors r+ |
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Nov 5, 2022
# Objective Some render plugins, like [bevy-hikari](https://github.com/cryscan/bevy-hikari) require to set `CameraRenderGraph`. In order to switch between render graphs I need to insert a new `CameraRenderGraph` component. It's not very ergonomic. ## Solution Add `CameraRenderGraph::set` like in [Name](https://docs.rs/bevy/latest/bevy/core/struct.Name.html). --- ## Changelog ### Added - `CameraRenderGraph::set`.
james7132
added
C-Feature
A new feature, making something new possible
A-Rendering
Drawing game state to the screen
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Nov 5, 2022
Build failed:
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bors retry |
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Nov 6, 2022
# Objective Some render plugins, like [bevy-hikari](https://github.com/cryscan/bevy-hikari) require to set `CameraRenderGraph`. In order to switch between render graphs I need to insert a new `CameraRenderGraph` component. It's not very ergonomic. ## Solution Add `CameraRenderGraph::set` like in [Name](https://docs.rs/bevy/latest/bevy/core/struct.Name.html). --- ## Changelog ### Added - `CameraRenderGraph::set`.
Pull request successfully merged into main. Build succeeded:
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Add CameraRenderGraph::set
[Merged by Bors] - Add CameraRenderGraph::set
Nov 6, 2022
ItsDoot
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Feb 1, 2023
# Objective Some render plugins, like [bevy-hikari](https://github.com/cryscan/bevy-hikari) require to set `CameraRenderGraph`. In order to switch between render graphs I need to insert a new `CameraRenderGraph` component. It's not very ergonomic. ## Solution Add `CameraRenderGraph::set` like in [Name](https://docs.rs/bevy/latest/bevy/core/struct.Name.html). --- ## Changelog ### Added - `CameraRenderGraph::set`.
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Objective
Some render plugins, like bevy-hikari require to set
CameraRenderGraph
. In order to switch between render graphs I need to insert a newCameraRenderGraph
component. It's not very ergonomic.Solution
Add
CameraRenderGraph::set
like in Name.Changelog
Added
CameraRenderGraph::set
.