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Remove entity reserving/pending/flushing system #19451

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@ElliottjPierce ElliottjPierce commented May 31, 2025

Objective

This is the next step for #19430 and is also convinient for #18670.

For context, the way entities work on main is as a "allocate and use" system. Entity ids are allocated, and given a location. The location can then be changed, etc. Entities that are free have an invalid location. To allocate an entity, one must also set its location. This introduced the need for pending entities, where an entity would be reserved, pending, and at some point flushed. Pending and free entities have an invalid location, and others are assumed to have a valid one.

This paradigm has a number of downsides: First, the entities metadata table is inseparable from the allocator, which makes remote reservation challenging. Second, the World must be flushed, even to do simple things, like allocate a temporary entity id. Third, users have little control over entity ids, only interacting with conceptual entities. This made things like Entities::alloc_at clunky and slow, leading to its removal, despite some users still having valid need of it.

So the goal of this PR is to:

  • Decouple Entities from entity allocation to make room for other allocators and resolve alloc_at issues.
  • Decouple entity allocation from spawning to make reservation a moot point.
  • Introduce constructing and destructing entities, in addition to spawn/despawn.
  • Change reserve and flush patterns to alloc and construct patterns.

It is possible to break this up into multiple prs, as I originally intended, but doing so would require lots of temporary scaffolding that would both hurt performance and make things harder to review.

Solution

This solution builds on #19433, which changed the representation of invalid entity locations from a constant to None.

There's quite a few steps to this, each somewhat controversial:

Entities with no location

This pr introduces the idea of entity rows both with and without locations. This corresponds to entities that are constructed (the row has a location) and not constructed (the row has no location). When a row is free or pending, it is not constructed. When a row is outside the range of the meta list, it still exists; it's just not constructed.

This extends to conceptual entities; conceptual entities may now be in one of 3 states: empty (constructed; no components), normal (constructed; 1 or more components), or null (not constructed). This extends to entity pointers (EntityWorldMut, etc): These now can point to "null"/not constructed entities. Depending on the privilege of the pointer, these can also construct or destruct the entity.

This also changes how Entity ids relate to conceptual entities. An Entity now exists if its generation matches that of its row. An Entity that has the right generation for its row will claim to exist, even if it is not constructed. This means, for example, an Entity manually constructed with a large index and generation of 0 will exist if it has not been allocated yet.

Entities is separate from the allocator

This pr separates entity allocation from Entities. Entities is now only focused on tracking entity metadata, etc. The new EntitiesAllocator on World manages all allocations. This forces Entities to not rely on allocator state to determine if entities exist, etc, which is convinient for remote reservation and needed for custom allocators. It also paves the way for allocators not housed within the World, makes some unsafe code easier since the allocator and metadata live under different pointers, etc.

This separation requires thinking about interactions with Entities in a new way. Previously, the Entities set the rules for what entities are valid and what entities are not. Now, it has no way of knowing. Instead, interaction with Entities are more like declaring some information for it to track than changing some information it was already tracking. To reflect this, set has been split up into declare and update.

Constructing and destructing

As mentioned, entities that have no location (not constructed) can be constructed at any time. This takes on exactly the same meaning as the previous spawn_non_existent. It creates/declares a location instead of updating an old one. As an example, this makes spawning an entity now literately just allocate a new id and construct it immediately.

Conversely, entities that are constructed may be destructed. This removes all components and despawns related entities, just like despawn. The only difference is that destructing does not free the entity id for reuse. Between constructing and destructing, all needs for alloc_at are resolved. If you want to keep the id for custom reuse, just destruct instead of despawn! Despawn, now just destructs the entity and frees it.

Destructing a not constructed entity will do nothing. Constructing an already constructed entity will panic. This is to guard against users constructing a manually formed Entity that the allocator could later hand out. However, public construction methods have proper error handling for this. Despawning a not constructed entity just frees its id.

No more flushing

All places that once needed to reserve and flush entity ids now allocate and construct them instead. This improves performance and simplifies things.

Testing

  • CI
  • Some new tests
  • A few deleted (no longer applicable) tests
  • If you see something you think should have a test case, I'll gladly add it.

Showcase

Here's an example of constructing and destructing

let e4 = world.spawn_null();
world
    .entity_mut(e4)
    .construct((TableStored("junk"), A(0)))
    .unwrap()
    .destruct()
    .construct((TableStored("def"), A(456)))
    .unwrap();

Future Work

  • More expansive docs. This should definitely should be done, but I'd rather do that in a future pr to separate writing review from code review. If you have more ideas for how to introduce users to these concepts, I'd like to see them. As it is, we don't do a very good job of explaining entities to users. Ex: Entity doesn't always correspond to a conceptual entity.
  • Try to remove panics from EntityWorldMut. There is (and was) a lot of assuming the entity is constructed there (was assuming it was not despawned).
  • A lot of names are still centered around spawn/despawn, which is more user-friendly than construct/destruct but less precise. Might be worth changing these over.
  • Making a centralized bundle despawner would make sense now.
  • Of course, build on this for remote reservation and, potentially, for paged entities.

Performance

Benchmarks
critcmp main pr19451 -t 1
group                                                                                                     main                                     pr19451
-----                                                                                                     ----                                     -------
add_remove/sparse_set                                                                                     1.13    594.7±6.80µs        ? ?/sec      1.00    527.4±8.01µs        ? ?/sec
add_remove/table                                                                                          1.08   799.6±15.53µs        ? ?/sec      1.00   739.7±15.10µs        ? ?/sec
add_remove_big/sparse_set                                                                                 1.10    614.6±6.50µs        ? ?/sec      1.00   557.0±19.04µs        ? ?/sec
add_remove_big/table                                                                                      1.03      2.8±0.01ms        ? ?/sec      1.00      2.7±0.02ms        ? ?/sec
added_archetypes/archetype_count/100                                                                      1.01     30.9±0.50µs        ? ?/sec      1.00     30.5±0.44µs        ? ?/sec
added_archetypes/archetype_count/1000                                                                     1.00   638.0±19.77µs        ? ?/sec      1.03   657.0±73.61µs        ? ?/sec
added_archetypes/archetype_count/10000                                                                    1.02      5.5±0.14ms        ? ?/sec      1.00      5.4±0.09ms        ? ?/sec
all_added_detection/50000_entities_ecs::change_detection::Sparse                                          1.02     47.9±1.22µs        ? ?/sec      1.00     46.8±0.40µs        ? ?/sec
all_added_detection/50000_entities_ecs::change_detection::Table                                           1.02     45.4±1.89µs        ? ?/sec      1.00     44.6±0.78µs        ? ?/sec
build_schedule/1000_schedule                                                                              1.02   942.6±11.53ms        ? ?/sec      1.00   925.2±10.35ms        ? ?/sec
build_schedule/100_schedule                                                                               1.01      5.8±0.12ms        ? ?/sec      1.00      5.7±0.12ms        ? ?/sec
build_schedule/100_schedule_no_constraints                                                                1.03   803.1±28.93µs        ? ?/sec      1.00   781.1±50.11µs        ? ?/sec
build_schedule/500_schedule_no_constraints                                                                1.00      5.6±0.31ms        ? ?/sec      1.08      6.0±0.27ms        ? ?/sec
busy_systems/01x_entities_03_systems                                                                      1.00     24.4±1.35µs        ? ?/sec      1.01     24.7±1.35µs        ? ?/sec
busy_systems/03x_entities_03_systems                                                                      1.00     38.1±1.70µs        ? ?/sec      1.04     39.7±1.49µs        ? ?/sec
busy_systems/03x_entities_09_systems                                                                      1.01    111.4±2.27µs        ? ?/sec      1.00    109.9±2.46µs        ? ?/sec
busy_systems/03x_entities_15_systems                                                                      1.00    174.8±2.56µs        ? ?/sec      1.01    176.6±4.22µs        ? ?/sec
contrived/03x_entities_09_systems                                                                         1.00     59.0±2.92µs        ? ?/sec      1.01     59.8±3.03µs        ? ?/sec
contrived/03x_entities_15_systems                                                                         1.00     97.5±4.87µs        ? ?/sec      1.01     98.8±4.69µs        ? ?/sec
contrived/05x_entities_09_systems                                                                         1.00     75.3±3.76µs        ? ?/sec      1.01     76.4±4.11µs        ? ?/sec
despawn_world/10000_entities                                                                              1.32    344.8±4.47µs        ? ?/sec      1.00    261.4±4.91µs        ? ?/sec
despawn_world/100_entities                                                                                1.22      4.3±0.04µs        ? ?/sec      1.00      3.5±0.54µs        ? ?/sec
despawn_world/1_entities                                                                                  1.01    169.6±7.88ns        ? ?/sec      1.00   167.8±11.45ns        ? ?/sec
despawn_world_recursive/10000_entities                                                                    1.20  1723.0±53.82µs        ? ?/sec      1.00  1437.0±26.11µs        ? ?/sec
despawn_world_recursive/100_entities                                                                      1.16     17.9±0.10µs        ? ?/sec      1.00     15.5±0.16µs        ? ?/sec
despawn_world_recursive/1_entities                                                                        1.01   372.8±15.68ns        ? ?/sec      1.00   367.7±16.90ns        ? ?/sec
ecs::entity_cloning::hierarchy_many/clone                                                                 1.03   227.9±24.67µs 1559.9 KElem/sec    1.00   221.1±29.74µs 1607.8 KElem/sec
ecs::entity_cloning::hierarchy_many/reflect                                                               1.00   406.2±23.46µs 875.2 KElem/sec     1.02   413.9±22.45µs 858.9 KElem/sec
ecs::entity_cloning::hierarchy_tall/clone                                                                 1.01     12.2±0.34µs  4.0 MElem/sec      1.00     12.0±1.41µs  4.1 MElem/sec
ecs::entity_cloning::hierarchy_tall/reflect                                                               1.02     15.3±0.39µs  3.2 MElem/sec      1.00     15.0±2.14µs  3.2 MElem/sec
ecs::entity_cloning::single/clone                                                                         1.02  659.0±100.01ns 1481.8 KElem/sec    1.00  643.3±101.49ns 1517.9 KElem/sec
ecs::entity_cloning::single/reflect                                                                       1.03  1135.2±72.17ns 860.2 KElem/sec     1.00  1098.3±65.99ns 889.1 KElem/sec
empty_archetypes/for_each/10                                                                              1.02      8.1±0.57µs        ? ?/sec      1.00      8.0±0.37µs        ? ?/sec
empty_archetypes/for_each/100                                                                             1.01      8.1±0.34µs        ? ?/sec      1.00      8.1±0.28µs        ? ?/sec
empty_archetypes/for_each/1000                                                                            1.03      8.4±0.25µs        ? ?/sec      1.00      8.2±0.29µs        ? ?/sec
empty_archetypes/iter/100                                                                                 1.01      8.1±0.29µs        ? ?/sec      1.00      8.0±0.34µs        ? ?/sec
empty_archetypes/iter/1000                                                                                1.02      8.5±0.31µs        ? ?/sec      1.00      8.4±0.62µs        ? ?/sec
empty_archetypes/iter/10000                                                                               1.01     10.6±1.22µs        ? ?/sec      1.00     10.5±0.49µs        ? ?/sec
empty_archetypes/par_for_each/10                                                                          1.01      8.8±0.49µs        ? ?/sec      1.00      8.7±0.31µs        ? ?/sec
empty_archetypes/par_for_each/100                                                                         1.00      8.7±0.48µs        ? ?/sec      1.04      9.0±0.34µs        ? ?/sec
empty_archetypes/par_for_each/10000                                                                       1.01     21.2±0.41µs        ? ?/sec      1.00     20.9±0.44µs        ? ?/sec
empty_commands/0_entities                                                                                 1.72      3.7±0.01ns        ? ?/sec      1.00      2.1±0.02ns        ? ?/sec
empty_systems/100_systems                                                                                 1.00     82.9±3.29µs        ? ?/sec      1.07     88.3±3.77µs        ? ?/sec
empty_systems/2_systems                                                                                   1.01      8.2±0.71µs        ? ?/sec      1.00      8.2±0.38µs        ? ?/sec
empty_systems/4_systems                                                                                   1.00      8.2±0.72µs        ? ?/sec      1.03      8.4±0.71µs        ? ?/sec
entity_hash/entity_set_build/10000                                                                        1.10     45.9±1.60µs 207.7 MElem/sec     1.00     41.6±0.39µs 229.0 MElem/sec
entity_hash/entity_set_build/3162                                                                         1.06     12.7±0.77µs 236.7 MElem/sec     1.00     12.0±0.75µs 250.6 MElem/sec
entity_hash/entity_set_lookup_hit/10000                                                                   1.02     14.5±0.30µs 658.3 MElem/sec     1.00     14.2±0.07µs 672.6 MElem/sec
entity_hash/entity_set_lookup_hit/3162                                                                    1.01      4.4±0.03µs 682.7 MElem/sec     1.00      4.4±0.01µs 691.3 MElem/sec
entity_hash/entity_set_lookup_miss_gen/10000                                                              1.01     61.3±4.12µs 155.6 MElem/sec     1.00     60.6±1.47µs 157.3 MElem/sec
entity_hash/entity_set_lookup_miss_gen/3162                                                               1.00      9.5±0.02µs 316.3 MElem/sec     1.01      9.7±0.88µs 311.7 MElem/sec
entity_hash/entity_set_lookup_miss_id/100                                                                 1.00    145.5±1.49ns 655.4 MElem/sec     1.03    149.8±1.59ns 636.7 MElem/sec
entity_hash/entity_set_lookup_miss_id/10000                                                               1.85     63.9±3.57µs 149.3 MElem/sec     1.00     34.6±3.81µs 275.8 MElem/sec
entity_hash/entity_set_lookup_miss_id/316                                                                 1.00    562.0±9.58ns 536.2 MElem/sec     1.02    573.9±1.27ns 525.1 MElem/sec
entity_hash/entity_set_lookup_miss_id/3162                                                                1.03      9.1±0.10µs 330.7 MElem/sec     1.00      8.9±0.24µs 339.0 MElem/sec
event_propagation/four_event_types                                                                        1.12    541.5±3.84µs        ? ?/sec      1.00    482.7±4.64µs        ? ?/sec
event_propagation/single_event_type                                                                       1.07   769.5±10.21µs        ? ?/sec      1.00   715.9±15.16µs        ? ?/sec
event_propagation/single_event_type_no_listeners                                                          1.56    393.4±2.89µs        ? ?/sec      1.00    251.4±3.68µs        ? ?/sec
events_iter/size_16_events_100                                                                            1.01     64.0±0.18ns        ? ?/sec      1.00     63.4±0.23ns        ? ?/sec
events_iter/size_4_events_100                                                                             1.02     64.8±0.90ns        ? ?/sec      1.00     63.4±0.24ns        ? ?/sec
events_iter/size_4_events_1000                                                                            1.01    586.5±8.00ns        ? ?/sec      1.00    579.1±4.93ns        ? ?/sec
events_send/size_16_events_100                                                                            1.00   142.7±24.34ns        ? ?/sec      1.03   147.1±28.36ns        ? ?/sec
events_send/size_16_events_10000                                                                          1.01     12.2±0.13µs        ? ?/sec      1.00     12.1±0.12µs        ? ?/sec
fake_commands/10000_commands                                                                              1.43     63.3±8.21µs        ? ?/sec      1.00     44.1±0.16µs        ? ?/sec
fake_commands/1000_commands                                                                               1.40      6.2±0.01µs        ? ?/sec      1.00      4.4±0.02µs        ? ?/sec
fake_commands/100_commands                                                                                1.38    629.4±1.69ns        ? ?/sec      1.00    457.1±0.84ns        ? ?/sec
few_changed_detection/50000_entities_ecs::change_detection::Table                                         1.00     57.7±0.86µs        ? ?/sec      1.07     61.6±1.19µs        ? ?/sec
few_changed_detection/5000_entities_ecs::change_detection::Sparse                                         1.05      5.4±0.53µs        ? ?/sec      1.00      5.1±0.56µs        ? ?/sec
few_changed_detection/5000_entities_ecs::change_detection::Table                                          1.00      4.3±0.30µs        ? ?/sec      1.18      5.1±0.35µs        ? ?/sec
insert_commands/insert                                                                                    1.11   402.5±10.75µs        ? ?/sec      1.00    363.6±8.07µs        ? ?/sec
insert_commands/insert_batch                                                                              1.00    174.9±3.03µs        ? ?/sec      1.02    177.9±5.74µs        ? ?/sec
insert_simple/base                                                                                        1.04   564.1±23.01µs        ? ?/sec      1.00   544.3±60.70µs        ? ?/sec
insert_simple/unbatched                                                                                   1.32  929.3±180.10µs        ? ?/sec      1.00  704.1±132.88µs        ? ?/sec
iter_fragmented/base                                                                                      1.02    280.0±2.86ns        ? ?/sec      1.00    274.0±4.85ns        ? ?/sec
iter_fragmented/foreach                                                                                   1.00     97.3±0.42ns        ? ?/sec      1.03    100.6±3.44ns        ? ?/sec
iter_fragmented/foreach_wide                                                                              1.04      2.7±0.04µs        ? ?/sec      1.00      2.6±0.03µs        ? ?/sec
iter_fragmented_sparse/base                                                                               1.00      5.6±0.05ns        ? ?/sec      1.04      5.8±0.06ns        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_10000_entities_ecs::change_detection::Sparse    1.00   737.7±27.38µs        ? ?/sec      1.01   747.5±30.01µs        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_10000_entities_ecs::change_detection::Table     1.02   678.3±25.13µs        ? ?/sec      1.00   662.1±19.63µs        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_1000_entities_ecs::change_detection::Sparse     1.09     76.0±9.35µs        ? ?/sec      1.00     70.0±3.29µs        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_1000_entities_ecs::change_detection::Table      1.03     64.7±3.40µs        ? ?/sec      1.00     62.8±1.80µs        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_100_entities_ecs::change_detection::Table       1.02      7.6±0.12µs        ? ?/sec      1.00      7.5±0.16µs        ? ?/sec
multiple_archetypes_none_changed_detection/100_archetypes_10_entities_ecs::change_detection::Sparse       1.00  1003.5±12.38ns        ? ?/sec      1.01  1013.7±32.64ns        ? ?/sec
multiple_archetypes_none_changed_detection/20_archetypes_10_entities_ecs::change_detection::Sparse        1.03   187.1±21.18ns        ? ?/sec      1.00   181.9±22.86ns        ? ?/sec
multiple_archetypes_none_changed_detection/5_archetypes_10_entities_ecs::change_detection::Sparse         1.00     52.8±8.19ns        ? ?/sec      1.03     54.3±8.06ns        ? ?/sec
multiple_archetypes_none_changed_detection/5_archetypes_10_entities_ecs::change_detection::Table          1.00     46.8±2.23ns        ? ?/sec      1.03     48.0±2.48ns        ? ?/sec
no_archetypes/system_count/0                                                                              1.00     16.3±0.17ns        ? ?/sec      1.02     16.6±0.16ns        ? ?/sec
no_archetypes/system_count/100                                                                            1.02    851.5±9.32ns        ? ?/sec      1.00    832.9±7.93ns        ? ?/sec
none_changed_detection/5000_entities_ecs::change_detection::Sparse                                        1.00      3.4±0.04µs        ? ?/sec      1.02      3.5±0.05µs        ? ?/sec
nonempty_spawn_commands/10000_entities                                                                    1.89    261.1±6.99µs        ? ?/sec      1.00    137.8±8.47µs        ? ?/sec
nonempty_spawn_commands/1000_entities                                                                     1.90     26.4±3.18µs        ? ?/sec      1.00     13.9±2.38µs        ? ?/sec
nonempty_spawn_commands/100_entities                                                                      1.87      2.6±0.07µs        ? ?/sec      1.00  1388.8±97.31ns        ? ?/sec
observe/trigger_simple                                                                                    1.09    347.5±1.51µs        ? ?/sec      1.00    317.7±2.62µs        ? ?/sec
observe/trigger_targets_simple/10000_entity                                                               1.04   696.5±15.50µs        ? ?/sec      1.00   672.0±13.88µs        ? ?/sec
par_iter_simple/with_0_fragment                                                                           1.01     34.4±0.51µs        ? ?/sec      1.00     33.9±0.53µs        ? ?/sec
par_iter_simple/with_1000_fragment                                                                        1.04     45.5±0.93µs        ? ?/sec      1.00     43.9±1.85µs        ? ?/sec
par_iter_simple/with_100_fragment                                                                         1.03     36.2±0.50µs        ? ?/sec      1.00     35.1±0.44µs        ? ?/sec
par_iter_simple/with_10_fragment                                                                          1.03     37.5±0.97µs        ? ?/sec      1.00     36.5±0.74µs        ? ?/sec
param/combinator_system/8_dyn_params_system                                                               1.00     10.4±0.73µs        ? ?/sec      1.01     10.5±0.79µs        ? ?/sec
param/combinator_system/8_piped_systems                                                                   1.05      8.0±0.65µs        ? ?/sec      1.00      7.6±0.57µs        ? ?/sec
query_get/50000_entities_sparse                                                                           1.06    136.7±0.35µs        ? ?/sec      1.00    128.6±0.44µs        ? ?/sec
query_get_many_10/50000_calls_sparse                                                                      1.02  1649.4±77.80µs        ? ?/sec      1.00  1614.4±78.91µs        ? ?/sec
query_get_many_2/50000_calls_sparse                                                                       1.00    191.3±3.66µs        ? ?/sec      1.01    193.3±0.75µs        ? ?/sec
query_get_many_2/50000_calls_table                                                                        1.00    243.9±0.55µs        ? ?/sec      1.05    257.2±8.62µs        ? ?/sec
query_get_many_5/50000_calls_sparse                                                                       1.00    585.9±7.70µs        ? ?/sec      1.03    600.6±5.99µs        ? ?/sec
query_get_many_5/50000_calls_table                                                                        1.00    673.7±7.44µs        ? ?/sec      1.07   722.3±10.77µs        ? ?/sec
run_condition/no/1000_systems                                                                             1.00     23.7±0.06µs        ? ?/sec      1.06     25.1±0.07µs        ? ?/sec
run_condition/no/100_systems                                                                              1.00   1460.5±4.28ns        ? ?/sec      1.03   1510.1±3.69ns        ? ?/sec
run_condition/no/10_systems                                                                               1.00    201.5±0.53ns        ? ?/sec      1.04    209.1±2.37ns        ? ?/sec
run_condition/yes/1000_systems                                                                            1.00  1225.7±22.58µs        ? ?/sec      1.02  1253.7±24.90µs        ? ?/sec
run_condition/yes/100_systems                                                                             1.02     89.4±3.43µs        ? ?/sec      1.00     88.0±3.96µs        ? ?/sec
run_condition/yes_using_query/1000_systems                                                                1.00  1288.3±26.57µs        ? ?/sec      1.03  1323.0±24.73µs        ? ?/sec
run_condition/yes_using_query/100_systems                                                                 1.00    108.8±2.51µs        ? ?/sec      1.03    112.3±3.09µs        ? ?/sec
run_condition/yes_using_resource/100_systems                                                              1.03     99.0±3.37µs        ? ?/sec      1.00     96.2±4.80µs        ? ?/sec
run_empty_schedule/MultiThreaded                                                                          1.03     15.3±0.10ns        ? ?/sec      1.00     14.9±0.03ns        ? ?/sec
run_empty_schedule/Simple                                                                                 1.01     15.2±0.15ns        ? ?/sec      1.00     15.0±0.25ns        ? ?/sec
sized_commands_0_bytes/10000_commands                                                                     1.57     52.6±0.41µs        ? ?/sec      1.00     33.5±0.10µs        ? ?/sec
sized_commands_0_bytes/1000_commands                                                                      1.57      5.3±0.01µs        ? ?/sec      1.00      3.4±0.00µs        ? ?/sec
sized_commands_0_bytes/100_commands                                                                       1.56    536.5±4.83ns        ? ?/sec      1.00    343.6±1.12ns        ? ?/sec
sized_commands_12_bytes/10000_commands                                                                    1.22     63.0±0.53µs        ? ?/sec      1.00     51.5±6.06µs        ? ?/sec
sized_commands_12_bytes/1000_commands                                                                     1.25      5.7±0.01µs        ? ?/sec      1.00      4.6±0.05µs        ? ?/sec
sized_commands_12_bytes/100_commands                                                                      1.27    579.3±1.28ns        ? ?/sec      1.00    455.4±0.85ns        ? ?/sec
sized_commands_512_bytes/10000_commands                                                                   1.11   248.4±85.81µs        ? ?/sec      1.00   224.3±52.11µs        ? ?/sec
sized_commands_512_bytes/1000_commands                                                                    1.09     22.8±0.18µs        ? ?/sec      1.00     21.0±0.17µs        ? ?/sec
sized_commands_512_bytes/100_commands                                                                     1.13  1852.2±11.21ns        ? ?/sec      1.00   1635.3±4.91ns        ? ?/sec
spawn_commands/10000_entities                                                                             1.04   844.2±11.96µs        ? ?/sec      1.00   811.5±13.25µs        ? ?/sec
spawn_commands/1000_entities                                                                              1.05     84.9±3.66µs        ? ?/sec      1.00     80.5±4.13µs        ? ?/sec
spawn_commands/100_entities                                                                               1.06      8.6±0.12µs        ? ?/sec      1.00      8.1±0.12µs        ? ?/sec
spawn_world/10000_entities                                                                                1.03   413.2±25.20µs        ? ?/sec      1.00   400.9±49.97µs        ? ?/sec
spawn_world/100_entities                                                                                  1.02      4.1±0.62µs        ? ?/sec      1.00      4.1±0.69µs        ? ?/sec
spawn_world/1_entities                                                                                    1.04     42.2±3.23ns        ? ?/sec      1.00     40.6±6.81ns        ? ?/sec
world_entity/50000_entities                                                                               1.18     88.3±0.42µs        ? ?/sec      1.00     74.7±0.16µs        ? ?/sec
world_get/50000_entities_sparse                                                                           1.02    182.2±0.32µs        ? ?/sec      1.00    179.5±0.84µs        ? ?/sec
world_get/50000_entities_table                                                                            1.01    198.3±0.46µs        ? ?/sec      1.00    196.2±0.63µs        ? ?/sec
world_query_for_each/50000_entities_sparse                                                                1.00     32.7±0.12µs        ? ?/sec      1.01     33.1±0.46µs        ? ?/sec

This roughly doubles command spawning speed! Despawning also sees a 20-30% improvement. Dummy commands improve by 10-50% (due to not needing an entity flush). Other benchmarks seem to be noise and are negligible. It looks to me like a massive performance win!

@ElliottjPierce ElliottjPierce added C-Feature A new feature, making something new possible A-ECS Entities, components, systems, and events D-Complex Quite challenging from either a design or technical perspective. Ask for help! X-Controversial There is active debate or serious implications around merging this PR labels May 31, 2025
@ElliottjPierce ElliottjPierce marked this pull request as draft May 31, 2025 19:54
@ElliottjPierce ElliottjPierce marked this pull request as ready for review May 31, 2025 22:40
@ElliottjPierce ElliottjPierce added the S-Needs-Review Needs reviewer attention (from anyone!) to move forward label May 31, 2025
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A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
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