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update Outdated comment #11243

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Jan 7, 2024
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2 changes: 1 addition & 1 deletion crates/bevy_pbr/src/render/mesh.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1052,7 +1052,7 @@ impl<P: PhaseItem, const I: usize> RenderCommand<P> for SetMeshBindGroup<I> {
let Some(bind_group) = bind_groups.get(mesh.mesh_asset_id, is_skinned, is_morphed) else {
error!(
"The MeshBindGroups resource wasn't set in the render phase. \
It should be set by the queue_mesh_bind_group system.\n\
It should be set by the prepare_mesh_bind_group system.\n\
This is a bevy bug! Please open an issue."
);
return RenderCommandResult::Failure;
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