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Issues list

Add sample_clamped method to animation curves, returning Boxed values A-Animation Make things move and change over time C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#16395 opened Nov 15, 2024 by mbrea-c Draft
3 tasks
0.16
Docs for ".entry()" in EntityCommands is confusing / incomplete A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#16379 opened Nov 13, 2024 by viridia
Only use physical coords internally in bevy_ui A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#16375 opened Nov 13, 2024 by ickshonpe Loading…
Add Immutable Component Support A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Feature A new feature, making something new possible D-Macros Code that generates Rust code M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#16372 opened Nov 13, 2024 by bushrat011899 Loading… 0.16
Rename Pointer<Down/Up> -> Pointer<Pressed/Released> in bevy_picking. A-Picking Pointing at and selecting objects of all sorts C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#16331 opened Nov 10, 2024 by harun-ibram Loading… 0.16
Add regression test for spawning entities during remove hooks A-ECS Entities, components, systems, and events C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#16260 opened Nov 6, 2024 by alice-i-cecile
Add .contains_aabb for Frustum A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#16022 opened Oct 20, 2024 by Soulghost Loading…
Mesh::deduplicate_vertices A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#16016 opened Oct 19, 2024 by stepancheg Loading…
Call redraw while resizing windows A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15915 opened Oct 15, 2024 by alice-i-cecile
Disjoint QueryData access A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#15880 opened Oct 13, 2024 by vil-mo Loading… 0.16
Make tracing Optional for bevy_utils A-Utils Utility functions and types C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#15879 opened Oct 13, 2024 by bushrat011899 Loading… 0.16
Feature gate petgraph in bevy_reflect A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15529 opened Sep 29, 2024 by alice-i-cecile
CI should check for properly formatted wgsl A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible D-Shaders This code uses GPU shader languages S-Blocked This cannot move forward until something else changes S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Uncontroversial This work is generally agreed upon
#15449 opened Sep 26, 2024 by BenjaminBrienen
Add initial APIs for getting world and commands for child_builders A-ECS Entities, components, systems, and events A-Hierarchy Parent-child entity hierarchies C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#15416 opened Sep 25, 2024 by fernanlukban Loading…
Add world and world_mut methods to WorldChildBuilder A-Hierarchy Parent-child entity hierarchies C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15414 opened Sep 24, 2024 by benfrankel
missing-metadata workflow fails and posts a misleading comment if Cargo itself breaks A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15400 opened Sep 23, 2024 by clarfonthey
Add CursorIcon::Hidden A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15379 opened Sep 22, 2024 by viridia
Filtered observers A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes X-Uncontroversial This work is generally agreed upon
#15287 opened Sep 18, 2024 by alice-i-cecile
Extrudable not implemented for Polygons A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15255 opened Sep 17, 2024 by AnjanaYEAH
Dynamic queries with optional components A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15248 opened Sep 16, 2024 by Occuros
Add support for alpha-testing in sprite picking backend A-Picking Pointing at and selecting objects of all sorts C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#14929 opened Aug 26, 2024 by alice-i-cecile
Use ThinColumn for both resources and sparse sets A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#14824 opened Aug 19, 2024 by alice-i-cecile
Stop special-casing UI leaf-node borders A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#14789 opened Aug 16, 2024 by alice-i-cecile
Support reflection-based serialization on bundled hash set implementations A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#14612 opened Aug 4, 2024 by kleinesfilmroellchen
SystemChangeTick does not implement ExclusiveSystemParam even though it probably could A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes X-Uncontroversial This work is generally agreed upon
#14532 opened Jul 30, 2024 by LunarLambda
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