Skip to content

Issues: bevyengine/bevy

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Make mocking picking events for bevy_ui easier A-Input Player input via keyboard, mouse, gamepad, and more A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17399 opened Jan 16, 2025 by alice-i-cecile Loading… 0.16
fix: limit the number of concurrent load_internal calls to avoid exce… A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-iOS Specific to the iOS mobile operating system S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17377 opened Jan 15, 2025 by Braymatter Loading… 0.16
Full world cloning A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#17316 opened Jan 11, 2025 by eugineerd Loading…
Update from_reflect to return a Result with FromReflectError A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#17295 opened Jan 10, 2025 by elbertronnie Draft
Adds an example for an extended material that uses a custom vertex shader A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17269 opened Jan 9, 2025 by ethereumdegen Loading…
Stop automatically generating meta files for assets while using asset processing. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17216 opened Jan 7, 2025 by andriyDev Loading…
Relax documented safety requirements for *_assume_mut A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17140 opened Jan 4, 2025 by vil-mo Loading…
Add NameOrEntity::get_from_query method A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17077 opened Jan 1, 2025 by Olle-Lukowski Loading…
Remove Send + Sync bounds from PartialReflect and friends A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16993 opened Dec 27, 2024 by BenjaminBrienen Loading… 0.16
Bevy picking DragDrop's Hit position is confusing. A-Picking Pointing at and selecting objects of all sorts C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16965 opened Dec 25, 2024 by Aqaao
Add a custom render phase example A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16916 opened Dec 20, 2024 by IceSentry Draft
many_components stress test improvements A-ECS Entities, components, systems, and events C-Benchmarks Stress tests and benchmarks used to measure how fast things are D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16913 opened Dec 20, 2024 by hymm Loading…
Unrequire ComputedNode A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16906 opened Dec 19, 2024 by ickshonpe Loading… 0.16
Add Text2d picking backend A-Picking Pointing at and selecting objects of all sorts A-Text Rendering and layout for characters D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#16886 opened Dec 18, 2024 by coreh Loading…
Introduce support for far culling when using PerspectiveProjection A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16789 opened Dec 12, 2024 by ptsd Loading…
Replace FixedBitSet in Access and FilteredAccess with sorted vectors A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16784 opened Dec 12, 2024 by Trashtalk217 Loading…
Update clipping rects in ui_layout_system A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16732 opened Dec 9, 2024 by ickshonpe Loading…
Making sure each plugin indicates its default group and feature when … A-App Bevy apps and plugins C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16728 opened Dec 9, 2024 by seivan Loading…
Physical Shadow Softness Parameter A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16698 opened Dec 6, 2024 by ecoskey Draft
Cache systems by S instead of S::System A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16694 opened Dec 6, 2024 by benfrankel Loading…
Make Parent and Children components immutable A-ECS Entities, components, systems, and events A-Hierarchy Parent-child entity hierarchies C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16662 opened Dec 5, 2024 by tim-blackbird Loading… 0.16
OverflowClipBox::MarginBox A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16640 opened Dec 4, 2024 by ickshonpe Loading…
Unify ExclusiveSystemParams with normal SystemParams A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#16622 opened Dec 3, 2024 by ItsDoot Draft 0.16
Move UI Transform to a field on Node A-Animation Make things move and change over time A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#16615 opened Dec 2, 2024 by ickshonpe Loading…
add index_range for TextureAtlas A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#16611 opened Dec 2, 2024 by useyourfeelings Loading…
ProTip! no:milestone will show everything without a milestone.