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A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#16432
opened Nov 19, 2024 by
andriyDev
Document Bevy crate tiers and expectations
A-Cross-Cutting
Impacts the entire engine
C-Docs
An addition or correction to our documentation
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#16172
opened Oct 30, 2024 by
mockersf
2 tasks
Observers overhaul: statically-typed multi-event-listening and safer dynamic-event-listening
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#14674
opened Aug 9, 2024 by
ItsDoot
Loading…
2 tasks
Dev tools abstraction
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
High performance sorted queries
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#13464
opened May 21, 2024 by
iiYese
Bevy Preferences API
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#13311
opened May 10, 2024 by
viridia
Abstraction of bevy_dev_tools
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#12368
opened Mar 7, 2024 by
matiqo15
Bevy overwrites unconditionally user Make things move and change over time
A-Transform
Translations, rotations and scales
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
Transform
A-Animation
#8943
opened Jun 24, 2023 by
nicopap
Change Detection as Components / Opt-in or opt-out of Change Detection
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#4882
opened May 31, 2022 by
james7132
Indexes: look up entities by the value of their components
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#4513
opened Apr 18, 2022 by
alice-i-cecile
Hierarchy optimized systems and storage
A-Animation
Make things move and change over time
A-Rendering
Drawing game state to the screen
A-Transform
Translations, rotations and scales
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#4141
opened Mar 7, 2022 by
james7132
Schematics - An abstraction layer for stable scene representation and exposing ECS configuration in the editor
A-Editor
Graphical tools to make Bevy games
A-Scenes
Serialized ECS data stored on the disk
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#3877
opened Feb 6, 2022 by
SamPruden
Entity-entity relations 🌈
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Tracking-Issue
An issue that collects information about a broad development initiative
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#3742
opened Jan 22, 2022 by
alice-i-cecile
2 of 13 tasks
First-class technique for splitting input streams or absorbing input events
A-Input
Player input via keyboard, mouse, gamepad, and more
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#3570
opened Jan 6, 2022 by
alice-i-cecile
Scene graph
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#3064
opened Nov 3, 2021 by
caperaven
Opt-out component reflection
A-ECS
Entities, components, systems, and events
A-Reflection
Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2968
opened Oct 15, 2021 by
alice-i-cecile
Add an abstraction like bundles that can define child entities as well
A-ECS
Entities, components, systems, and events
A-Hierarchy
Parent-child entity hierarchies
A-Scenes
Serialized ECS data stored on the disk
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
Enhance 2D Transform/Vec2 Quality of Life
A-Transform
Translations, rotations and scales
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#2548
opened Jul 26, 2021 by
notverymoe
Lifecycle API
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2432
opened Jul 4, 2021 by
zmerp
Allow transformation trees to be subtrees of non-transformation trees
A-Hierarchy
Parent-child entity hierarchies
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2402
opened Jun 27, 2021 by
ISibboI
Add support for non compiling scripting language
C-Dependencies
A change to the crates that Bevy depends on
C-Feature
A new feature, making something new possible
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2352
opened Jun 17, 2021 by
qarmin
Bundles with optional components
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
Add a Removed query filter
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2148
opened May 12, 2021 by
alice-i-cecile
System order reporting and visualization
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#2137
opened May 10, 2021 by
alice-i-cecile
Label entities by the component bundles they have for clearer inspection
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design-Doc
This issue or PR is particularly complex, and needs an approved design doc before it can be merged
#1958
opened Apr 18, 2021 by
alice-i-cecile
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