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Issues list

Fix detailed_trace module scope A-Utils Utility functions and types C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15912 opened Oct 14, 2024 by BenjaminBrienen Loading…
Make tracing Optional for bevy_utils A-Utils Utility functions and types C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#15879 opened Oct 13, 2024 by bushrat011899 Loading… 0.16
CI workflow for breaking changes needs to be updated to match the new label A-Build-System Related to build systems or continuous integration A-Meta About the project itself D-Trivial Nice and easy! A great choice to get started with Bevy P-High This is particularly urgent, and deserves immediate attention S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15859 opened Oct 11, 2024 by alice-i-cecile
Make methods on Time, Timer, and Stopwatch more consistent A-Time Involves time keeping and reporting C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15834 opened Oct 10, 2024 by rparrett
Are the random_sampling and sampling_primitives examples redundant? A-Math Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15823 opened Oct 10, 2024 by rparrett
Macro detailed_trace expects a bevy_utils module in scope when bevy reexport that module as utils A-Utils Utility functions and types C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15615 opened Oct 3, 2024 by urben1680
Rename AnimationGraph to something like BlendGraph or BlendTree A-Animation Make things move and change over time C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy
#15604 opened Oct 2, 2024 by mweatherley
Traits generated in the Bundle derive macro can trigger warnings C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15531 opened Sep 29, 2024 by tim-blackbird
Remove LoadedAsset::meta A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#15485 opened Sep 27, 2024 by andriyDev
move BorderRect into bevy_math A-Math Fundamental domain-agnostic mathematical operations A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#15440 opened Sep 26, 2024 by ickshonpe
missing-metadata workflow fails and posts a misleading comment if Cargo itself breaks A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15400 opened Sep 23, 2024 by clarfonthey
Add docs to RawHandleWrapper::_window field A-Windowing Platform-agnostic interface layer to run your app in C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15389 opened Sep 23, 2024 by alice-i-cecile
Docs for Observer should mention what happens if you use a bundle in the Trigger A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#14726 opened Aug 12, 2024 by AlfredAn
Rename bevy_reflect's documentation feature to `reflect_documentation A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy
#14309 opened Jul 14, 2024 by alice-i-cecile
Inconsistent API between observers and commands for entity-targetting A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#14272 opened Jul 10, 2024 by benfrankel
Optimize rounding method used in UI layout A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Trivial Nice and easy! A great choice to get started with Bevy X-Contentious There are nontrivial implications that should be thought through
#14093 opened Jul 1, 2024 by alice-i-cecile
Extension traits are re-exported by name A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13959 opened Jun 21, 2024 by benfrankel
Observe should state that Trigger<_> must be first arg A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#13860 opened Jun 15, 2024 by torsteingrindvik
CubicCurve is missing serde support A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13852 opened Jun 14, 2024 by torsteingrindvik
Document that zero-length reflection paths are allowed. A-Reflection Runtime information about types C-Docs An addition or correction to our documentation C-Testing A change that impacts how we test Bevy or how users test their apps D-Trivial Nice and easy! A great choice to get started with Bevy
#13459 opened May 21, 2024 by viridia
variable in reflect_remove method in ReflectExt trait has wrong naming and wrong docs description A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#13390 opened May 16, 2024 by rewin123
check-missing-*-in-docs job does not install Rust A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy
#13039 opened Apr 20, 2024 by BD103
Create an example showcasing disjoint mutable access to the world via unsafe_world_cell C-Examples An addition or correction to our examples C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy
#12967 opened Apr 14, 2024 by cBournhonesque
Split apart and reorganize gizmo examples A-Gizmos Visual editor and debug gizmos C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy
#12713 opened Mar 25, 2024 by alice-i-cecile
Add tests, examples and benchmarks for RenderLayers and TargetCamera rework A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy
#12588 opened Mar 20, 2024 by UkoeHB
1 of 10 tasks
ProTip! Updated in the last three days: updated:>2024-10-11.