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Rename Rendering and layout for characters
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
JustifyText
to Justify
A-Text
#19522
opened Jun 7, 2025 by
ickshonpe
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Rename bevy_ecs::world::Entry to ComponentEntry
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19517
opened Jun 6, 2025 by
alice-i-cecile
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Have Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Single
and Populated
fail instead of skipping
A-ECS
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
Events<T>::retain
implementation through existing drain with send_batch
A-ECS
#19486
opened Jun 4, 2025 by
GMcMichael
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Asset file name extension handling should be consistently case-insensitive
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19476
opened Jun 3, 2025 by
BenjaminBrienen
allow access to the source error of Load files from disk to use for things like images, models, and sounds
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
AssetLoaderError
and downcasting
A-Assets
#19471
opened Jun 2, 2025 by
Austreelis
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PickingInteraction
randomly switch to None
even when hovered
A-Picking
#19465
opened Jun 2, 2025 by
djeedai
PickingInteraction
change detection is triggered continuously
A-Picking
Investigate ergonomic improvements for state scoped events API
A-States
App-level states machines
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
Schedule build pass maintenance
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19450
opened May 31, 2025 by
PixelDust22
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Error when Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
#[entities]
is on the wrong part
A-ECS
#19445
opened May 30, 2025 by
Bleachfuel
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Let Component::map_entities defer to MapEntities
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Allow multiple Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
children!
in one bundle
A-ECS
#19398
opened May 27, 2025 by
molikto
2d Transforms
A-Transform
Translations, rotations and scales
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Renamed BRP methods to be more explicit.
A-Dev-Tools
Tools used to debug Bevy applications.
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
SpatialListener now requires a Transform
A-Audio
Sounds playback and modification
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19357
opened May 24, 2025 by
Wuketuke
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Support obtaining the curve of AnimatableCurve
A-Animation
Make things move and change over time
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#19313
opened May 20, 2025 by
MushineLament
Make Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SubCameraView
into a new primitive shape
A-Rendering
#19302
opened May 20, 2025 by
ecoskey
Loading…
3 tasks done
Required Component with higher specificity should "win" regardless of order
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#19300
opened May 19, 2025 by
Zeenobit
Using a raw Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
Camera
component is a footgun
A-Rendering
#19299
opened May 19, 2025 by
alice-i-cecile
Workaround for import diagnostics failing to mention disabled features
A-Cross-Cutting
Impacts the entire engine
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Help
The author needs help finishing this PR.
X-Contentious
There are nontrivial implications that should be thought through
#19297
opened May 19, 2025 by
greeble-dev
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Clean up duplicate type names and re-exports across Impacts the entire engine
C-Dependencies
A change to the crates that Bevy depends on
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
bevy
A-Cross-Cutting
#19285
opened May 19, 2025 by
Atlas16A
6 tasks
Observer trigger fields rework
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#19263
opened May 17, 2025 by
Vrixyz
Allow not emitting Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
BundleFromComponents
with Bundle
derive macro
A-ECS
#19249
opened May 17, 2025 by
TheNeikos
Loading…
Warn that loading asset using a Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
PathBuf
does not handle labels
A-Assets
#19242
opened May 16, 2025 by
hukasu
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