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RemovedComponents doesn't work in FixedUpdate
A-ECS
Entities, components, systems, and events
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#16520
opened Nov 26, 2024 by
mirsella
Allow use of systems for custom time handling
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#15455
opened Sep 26, 2024 by
maniwani
Add a Entities, components, systems, and events
A-Time
Involves time keeping and reporting
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
TimedCommands
SystemParam
for easier delayed operations
A-ECS
#15129
opened Sep 9, 2024 by
ItsDoot
Time-keeping broken with Involves time keeping and reporting
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
UpdateMode::Reactive
(X11 and WASM)
A-Time
#14682
opened Aug 9, 2024 by
Azorlogh
Pausing the virtual clock stops event updates.
A-ECS
Entities, components, systems, and events
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#14152
opened Jul 5, 2024 by
brandon-reinhart
Provide a way to base Timer on some Time object
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
X-Contentious
There are nontrivial implications that should be thought through
#13420
opened May 18, 2024 by
jrmoserbaltimore
Add a standardized way to track simulation time for interoperability
A-Networking
Sending data between clients, servers and machines
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
X-Contentious
There are nontrivial implications that should be thought through
#13306
opened May 9, 2024 by
NiseVoid
Remove crossbeam-channel as a runtime dependency
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Time
Involves time keeping and reporting
C-Dependencies
A change to the crates that Bevy depends on
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#13048
opened Apr 21, 2024 by
james7132
Loading…
Add or Swap to a Simpler Fixed Update Strategy
A-Networking
Sending data between clients, servers and machines
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#12465
opened Mar 13, 2024 by
aarthificial
bevy_reflect: Skip serializing Runtime information about types
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
S-Blocked
This cannot move forward until something else changes
Instant
A-Reflection
Bevy TimeUpdateStrategy cannot move time backwards
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
X-Controversial
There is active debate or serious implications around merging this PR
#11859
opened Feb 14, 2024 by
torsteingrindvik
Promote delta time debug log to warning
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
A-Time
Involves time keeping and reporting
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
#10146
opened Oct 16, 2023 by
cart
Fix laggy appearance of breakout example by swapping to a delta-time approach
A-Time
Involves time keeping and reporting
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#10075
opened Oct 10, 2023 by
BOB450
Loading…
Prevent Zero Duration with Runtime Check in Timer
A-Time
Involves time keeping and reporting
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8591
opened May 11, 2023 by
Connor-McMillin
Loading…
Cannot subtract Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
S-Blocked
This cannot move forward until something else changes
bevy::utils::Instant
beyond the moment of app startup on WebAssembly
A-Time
#8483
opened Apr 25, 2023 by
Seldom-SE
Prevent setting the repeat time on times to zero
A-Time
Involves time keeping and reporting
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
#8477
opened Apr 23, 2023 by
alice-i-cecile
Timer::set_elapsed, set_duration, and set_mode can cause inconsistent Timer state
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
#8411
opened Apr 17, 2023 by
nfagerlund
Propagate transforms in fixed update
A-Time
Involves time keeping and reporting
A-Transform
Translations, rotations and scales
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#7929
opened Mar 6, 2023 by
james7132
Loading…
Update Involves time keeping and reporting
A-Transform
Translations, rotations and scales
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Blocked
This cannot move forward until something else changes
GlobalTransform
as part of FixedUpdate
A-Time
#7836
opened Feb 28, 2023 by
jabuwu
Add "should I use a timer or a fixed timestep" section to the Involves time keeping and reporting
C-Docs
An addition or correction to our documentation
bevy_time
docs
A-Time
#7637
opened Feb 12, 2023 by
alice-i-cecile
Add Involves time keeping and reporting
C-Feature
A new feature, making something new possible
.just_started
(or equivalent) to Timer
A-Time
#6356
opened Oct 24, 2022 by
torsteingrindvik
Inputs can be missed (or duplicated) when using a fixed time step
A-ECS
Entities, components, systems, and events
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
#6183
opened Oct 6, 2022 by
alice-i-cecile
FixedTimestep can have unexpected delta_seconds
A-Time
Involves time keeping and reporting
C-Docs
An addition or correction to our documentation
#2041
opened Apr 29, 2021 by
Luminoth
Native Tick Timers
A-Time
Involves time keeping and reporting
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
#1633
opened Mar 12, 2021 by
alice-i-cecile
Support interpolating values from fixed-timestep systems
A-Rendering
Drawing game state to the screen
A-Time
Involves time keeping and reporting
A-Transform
Translations, rotations and scales
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
#1259
opened Jan 18, 2021 by
fenduru
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