Closed
Description
What problem does this solve or what need does it fill?
Being able to apply shaders to UI Images could open a lot of possibilities for nice UIs! Because as of right now I feel like we're a bit limited when we want to make animated UI components.
What solution would you like?
With the current way to add a shader to an Image, being able to insert a MaterialMesh2dBundle
to a UI could work!
What alternative(s) have you considered?
Not sure about this one, but if there was a way to link a fragment shader to an Image directly, there would maybe be no need to change anything for the UI Images?