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Add support for applying a shader to a UI Image #5607

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@Elzapat

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@Elzapat

What problem does this solve or what need does it fill?

Being able to apply shaders to UI Images could open a lot of possibilities for nice UIs! Because as of right now I feel like we're a bit limited when we want to make animated UI components.

What solution would you like?

With the current way to add a shader to an Image, being able to insert a MaterialMesh2dBundle to a UI could work!

What alternative(s) have you considered?

Not sure about this one, but if there was a way to link a fragment shader to an Image directly, there would maybe be no need to change anything for the UI Images?

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    A-RenderingDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possible

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