|
| 1 | +use crate::MeshPipeline; |
| 2 | +use crate::{DrawMesh, MeshPipelineKey, MeshUniform, SetMeshBindGroup, SetMeshViewBindGroup}; |
| 3 | +use bevy_app::Plugin; |
| 4 | +use bevy_asset::{Assets, Handle, HandleUntyped}; |
| 5 | +use bevy_core_pipeline::Opaque3d; |
| 6 | +use bevy_ecs::{prelude::*, reflect::ReflectComponent}; |
| 7 | +use bevy_reflect::Reflect; |
| 8 | +use bevy_reflect::TypeUuid; |
| 9 | +use bevy_render2::{ |
| 10 | + mesh::Mesh, |
| 11 | + render_phase::{AddRenderCommand, DrawFunctions, RenderPhase, SetItemPipeline}, |
| 12 | + render_resource::{RenderPipelineCache, Shader, SpecializedPipeline, SpecializedPipelines}, |
| 13 | + view::{ExtractedView, Msaa}, |
| 14 | + RenderApp, RenderStage, |
| 15 | +}; |
| 16 | +use wgpu::PolygonMode; |
| 17 | + |
| 18 | +pub const WIREFRAME_SHADER_HANDLE: HandleUntyped = |
| 19 | + HandleUntyped::weak_from_u64(Shader::TYPE_UUID, 192598014480025766); |
| 20 | + |
| 21 | +#[derive(Debug, Default)] |
| 22 | +pub struct WireframePlugin; |
| 23 | + |
| 24 | +impl Plugin for WireframePlugin { |
| 25 | + fn build(&self, app: &mut bevy_app::App) { |
| 26 | + let mut shaders = app.world.get_resource_mut::<Assets<Shader>>().unwrap(); |
| 27 | + shaders.set_untracked( |
| 28 | + WIREFRAME_SHADER_HANDLE, |
| 29 | + Shader::from_wgsl(include_str!("render/wireframe.wgsl")), |
| 30 | + ); |
| 31 | + |
| 32 | + app.init_resource::<WireframeConfig>(); |
| 33 | + |
| 34 | + app.sub_app(RenderApp) |
| 35 | + .add_render_command::<Opaque3d, DrawWireframes>() |
| 36 | + .init_resource::<WireframePipeline>() |
| 37 | + .init_resource::<SpecializedPipelines<WireframePipeline>>() |
| 38 | + .add_system_to_stage(RenderStage::Extract, extract_wireframes) |
| 39 | + .add_system_to_stage(RenderStage::Extract, extract_wireframe_config) |
| 40 | + .add_system_to_stage(RenderStage::Queue, queue_wireframes); |
| 41 | + } |
| 42 | +} |
| 43 | + |
| 44 | +fn extract_wireframe_config(mut commands: Commands, wireframe_config: Res<WireframeConfig>) { |
| 45 | + if wireframe_config.is_added() || wireframe_config.is_changed() { |
| 46 | + commands.insert_resource(wireframe_config.into_inner().clone()); |
| 47 | + } |
| 48 | +} |
| 49 | + |
| 50 | +fn extract_wireframes(mut commands: Commands, query: Query<Entity, With<Wireframe>>) { |
| 51 | + for entity in query.iter() { |
| 52 | + commands.get_or_spawn(entity).insert(Wireframe); |
| 53 | + } |
| 54 | +} |
| 55 | + |
| 56 | +/// Controls whether an entity should rendered in wireframe-mode if the [WireframePlugin] is enabled |
| 57 | +#[derive(Component, Debug, Clone, Default, Reflect)] |
| 58 | +#[reflect(Component)] |
| 59 | +pub struct Wireframe; |
| 60 | + |
| 61 | +#[derive(Debug, Clone, Default)] |
| 62 | +pub struct WireframeConfig { |
| 63 | + /// Whether to show wireframes for all meshes. If `false`, only meshes with a [Wireframe] component will be rendered. |
| 64 | + pub global: bool, |
| 65 | +} |
| 66 | + |
| 67 | +pub struct WireframePipeline { |
| 68 | + mesh_pipeline: MeshPipeline, |
| 69 | + shader: Handle<Shader>, |
| 70 | +} |
| 71 | +impl FromWorld for WireframePipeline { |
| 72 | + fn from_world(render_world: &mut World) -> Self { |
| 73 | + WireframePipeline { |
| 74 | + mesh_pipeline: render_world.get_resource::<MeshPipeline>().unwrap().clone(), |
| 75 | + shader: WIREFRAME_SHADER_HANDLE.typed(), |
| 76 | + } |
| 77 | + } |
| 78 | +} |
| 79 | + |
| 80 | +impl SpecializedPipeline for WireframePipeline { |
| 81 | + type Key = MeshPipelineKey; |
| 82 | + |
| 83 | + fn specialize( |
| 84 | + &self, |
| 85 | + key: Self::Key, |
| 86 | + ) -> bevy_render2::render_resource::RenderPipelineDescriptor { |
| 87 | + let mut descriptor = self.mesh_pipeline.specialize(key); |
| 88 | + descriptor.vertex.shader = self.shader.clone_weak(); |
| 89 | + descriptor.fragment.as_mut().unwrap().shader = self.shader.clone_weak(); |
| 90 | + descriptor.primitive.polygon_mode = PolygonMode::Line; |
| 91 | + descriptor.depth_stencil.as_mut().unwrap().bias.slope_scale = 1.0; |
| 92 | + descriptor |
| 93 | + } |
| 94 | +} |
| 95 | + |
| 96 | +#[allow(clippy::too_many_arguments)] |
| 97 | +fn queue_wireframes( |
| 98 | + opaque_3d_draw_functions: Res<DrawFunctions<Opaque3d>>, |
| 99 | + wireframe_config: Res<WireframeConfig>, |
| 100 | + wireframe_pipeline: Res<WireframePipeline>, |
| 101 | + mut pipeline_cache: ResMut<RenderPipelineCache>, |
| 102 | + mut specialized_pipelines: ResMut<SpecializedPipelines<WireframePipeline>>, |
| 103 | + msaa: Res<Msaa>, |
| 104 | + mut material_meshes: QuerySet<( |
| 105 | + QueryState<(Entity, &MeshUniform), With<Handle<Mesh>>>, |
| 106 | + QueryState<(Entity, &MeshUniform), (With<Handle<Mesh>>, With<Wireframe>)>, |
| 107 | + )>, |
| 108 | + mut views: Query<(&ExtractedView, &mut RenderPhase<Opaque3d>)>, |
| 109 | +) { |
| 110 | + let draw_custom = opaque_3d_draw_functions |
| 111 | + .read() |
| 112 | + .get_id::<DrawWireframes>() |
| 113 | + .unwrap(); |
| 114 | + let key = MeshPipelineKey::from_msaa_samples(msaa.samples); |
| 115 | + for (view, mut transparent_phase) in views.iter_mut() { |
| 116 | + let view_matrix = view.transform.compute_matrix(); |
| 117 | + let view_row_2 = view_matrix.row(2); |
| 118 | + |
| 119 | + let add_render_phase = |(entity, mesh_uniform): (Entity, &MeshUniform)| { |
| 120 | + transparent_phase.add(Opaque3d { |
| 121 | + entity, |
| 122 | + pipeline: specialized_pipelines.specialize( |
| 123 | + &mut pipeline_cache, |
| 124 | + &wireframe_pipeline, |
| 125 | + key, |
| 126 | + ), |
| 127 | + draw_function: draw_custom, |
| 128 | + distance: view_row_2.dot(mesh_uniform.transform.col(3)), |
| 129 | + }); |
| 130 | + }; |
| 131 | + |
| 132 | + if wireframe_config.global { |
| 133 | + material_meshes.q0().iter().for_each(add_render_phase); |
| 134 | + } else { |
| 135 | + material_meshes.q1().iter().for_each(add_render_phase); |
| 136 | + } |
| 137 | + } |
| 138 | +} |
| 139 | + |
| 140 | +type DrawWireframes = ( |
| 141 | + SetItemPipeline, |
| 142 | + SetMeshViewBindGroup<0>, |
| 143 | + SetMeshBindGroup<1>, |
| 144 | + DrawMesh, |
| 145 | +); |
0 commit comments