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Testing IEs #5

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ghost opened this issue Jun 16, 2015 · 6 comments
Closed

Testing IEs #5

ghost opened this issue Jun 16, 2015 · 6 comments

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@ghost
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ghost commented Jun 16, 2015

IE11 on Win7 crashed my system completely.

More details later when I can test properly (or someone else, feel free!)

@benjamingr
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Thanks for reporting! When you're done testing please make a pull request and update the readme :)

@ghost
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ghost commented Jun 16, 2015

I just tested IE_7_. It's not vulnerable, surprisingly - what would you need in a pull for this? More tests later.

Edit: I mean examples of updates for both vulnerable and non-vulnerable browsers.

@benjamingr
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Not yet, when you're done testing let me know.

On Tue, Jun 16, 2015 at 12:32 PM, Adam Baxter notifications@github.com
wrote:

I just tested IE_7_. It's not vulnerable, surprisingly - what would you
need in a pull for this? More tests later.


Reply to this email directly or view it on GitHub
#5 (comment)
.

@ghost ghost changed the title IE11 on Windows 7 affected too Testing IEs Jun 16, 2015
@ghost
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ghost commented Jun 16, 2015

IE7 on Vista - no problem, memory usage loading the page was ~10mb. No impact on system.
IE8 on XP - crashes in iedevtoolbar.dll after Writing Poc ~1300

My net connection is slow as hell, so I might not try any more.

@benjamingr
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Hehe, got to love the fact IE7 is the one that gets it right.

@yuan3y
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yuan3y commented Jun 17, 2015

IE 11 and Project Spartan on Windows 10 build 10074 (running on virtual machine) do not suffer from crashes. Disk usage and net traffic of about 80MB/s (my download bandwidth) sustained for around 50 seconds (Poc = ~100,000), a small amount of traffic of about 1MB/s is observed for around 1 minute (Poc increases at the same rate), afterwards no net traffic is observed, but the Poc number continue to rise. For the above result, nodejs is run on a remote server instead of localhost.

For nodejs running on my localhost, the task manager in the virtual machines shows a very high CPU usage due to System Interrupts, making system very slow to the extent of almost unusable, the Poc increases slowly (~500 by one minute).

@ghost ghost closed this as completed Dec 11, 2015
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