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vql.go
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/*
Velociraptor - Hunting Evil
Copyright (C) 2019 Velocidex Innovations.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/*
The VQL subsystem allows for collecting host based state information
using Velocidex Query Language (VQL) queries.
The primary use case for Velociraptor is for incident
response/detection and host based inventory management.
*/
package vql
import (
"sync"
"github.com/prometheus/client_golang/prometheus"
"github.com/prometheus/client_golang/prometheus/promauto"
"www.velocidex.com/golang/velociraptor/constants"
"www.velocidex.com/golang/vfilter"
)
var (
exportedPlugins = make(map[string]vfilter.PluginGeneratorInterface)
exportedProtocolImpl []vfilter.Any
exportedFunctions = make(map[string]vfilter.FunctionInterface)
scopeCounter = promauto.NewCounter(prometheus.CounterOpts{
Name: "vql_make_scope",
Help: "Total number of Scope objects constructed.",
})
)
// Used when we deliberately want to override a registered plugin.
func OverridePlugin(plugin vfilter.PluginGeneratorInterface) {
name := plugin.Info(nil, nil).Name
exportedPlugins[name] = plugin
ResetGlobalScopeCache()
}
// Used when we deliberately want to override a registered function.
func OverrideFunction(function vfilter.FunctionInterface) {
name := function.Info(nil, nil).Name
exportedFunctions[name] = function
ResetGlobalScopeCache()
}
func RegisterPlugin(plugin vfilter.PluginGeneratorInterface) {
name := plugin.Info(nil, nil).Name
_, pres := exportedPlugins[name]
if pres {
panic("Multiple plugins defined")
}
exportedPlugins[name] = plugin
ResetGlobalScopeCache()
}
func RegisterFunction(plugin vfilter.FunctionInterface) {
name := plugin.Info(nil, nil).Name
_, pres := exportedFunctions[name]
if pres {
panic("Multiple plugins defined")
}
exportedFunctions[name] = plugin
ResetGlobalScopeCache()
}
func RegisterProtocol(plugin vfilter.Any) {
exportedProtocolImpl = append(exportedProtocolImpl, plugin)
ResetGlobalScopeCache()
}
func GetFunction(name string) (vfilter.FunctionInterface, bool) {
res, pres := exportedFunctions[name]
return res, pres
}
var (
mu sync.Mutex
// Instead of building the scope from scratch each time, use a
// global scope and prepare any other scopes from it.
globalScope vfilter.Scope
)
func _makeRootScope() vfilter.Scope {
mu.Lock()
defer mu.Unlock()
if globalScope == nil {
globalScope = MakeNewScope()
}
return globalScope.NewScope()
}
func MakeScope() vfilter.Scope {
return _makeRootScope()
}
func GetRootScope(scope vfilter.Scope) vfilter.Scope {
root_any, pres := scope.Resolve(constants.SCOPE_ROOT)
if pres {
root, ok := root_any.(vfilter.Scope)
if ok {
return root
}
}
return scope
}
// MakeNewScope makes a new scope from scratch. You do not need to use
// this! use MakeScope() above which is much faster.
func MakeNewScope() vfilter.Scope {
scopeCounter.Inc()
result := vfilter.NewScope()
for _, plugin := range exportedPlugins {
result.AppendPlugins(plugin)
}
for _, protocol := range exportedProtocolImpl {
result.AddProtocolImpl(protocol)
}
for _, function := range exportedFunctions {
result.AppendFunctions(function)
}
return result
}
// Used in tests to flush the global scope - needed **after** .
func ResetGlobalScopeCache() {
mu.Lock()
defer mu.Unlock()
globalScope = nil
}