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1 parent f9050ac commit a3c1e74Copy full SHA for a3c1e74
UnityProject/Assets/Scripts/RootBehavior.cs
@@ -31,6 +31,7 @@ It probably determines correct values from native MTLTexture's own properties.
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spotlight.color = nextColor;
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cube.GetComponent<Renderer>().material.mainTexture = nextMainTexture;
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+ // Update cube rotation and touch indicator
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if (Input.touchCount > 0)
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{
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Touch touch = Input.GetTouch(0);
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