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45 | 45 | id<MTLTexture> texture,
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46 | 46 | bool requires_blit,
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47 | 47 | std::optional<IRect> clip_rect) {
|
48 |
| - // compositor_context.cc will offset the rendering by the clip origin. Here we |
49 |
| - // shrink to the size of the clip. This has the same effect as clipping the |
50 |
| - // rendering but also creates smaller intermediate passes. |
51 |
| - ISize root_size; |
52 |
| - if (requires_blit) { |
53 |
| - if (!clip_rect.has_value()) { |
54 |
| - VALIDATION_LOG << "Missing clip rectangle."; |
55 |
| - return std::nullopt; |
56 |
| - } |
57 |
| - root_size = ISize(clip_rect->size.width, clip_rect->size.height); |
58 |
| - } else { |
59 |
| - root_size = {static_cast<ISize::Type>(texture.width), |
60 |
| - static_cast<ISize::Type>(texture.height)}; |
61 |
| - } |
62 |
| - |
63 | 48 | TextureDescriptor resolve_tex_desc;
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64 | 49 | resolve_tex_desc.format = FromMTLPixelFormat(texture.pixelFormat);
|
65 |
| - resolve_tex_desc.size = root_size; |
| 50 | + resolve_tex_desc.size = {static_cast<ISize::Type>(texture.width), |
| 51 | + static_cast<ISize::Type>(texture.height)}; |
66 | 52 | resolve_tex_desc.usage = static_cast<uint64_t>(TextureUsage::kRenderTarget) |
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67 | 53 | static_cast<uint64_t>(TextureUsage::kShaderRead);
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68 | 54 | resolve_tex_desc.sample_count = SampleCount::kCount1;
|
|
110 | 96 | color0.store_action = StoreAction::kMultisampleResolve;
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111 | 97 | color0.resolve_texture = std::move(resolve_tex);
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112 | 98 |
|
113 |
| - RenderTarget render_target_desc; |
114 |
| - render_target_desc.SetColorAttachment(color0, 0u); |
| 99 | + auto render_target_desc = std::make_optional<RenderTarget>(); |
| 100 | + render_target_desc->SetColorAttachment(color0, 0u); |
115 | 101 |
|
116 | 102 | return render_target_desc;
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117 | 103 | }
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|
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