|
2 | 2 |
|
3 | 3 | [back to the delegation canvas guide](../s3-delegation-canvas.md) |
4 | 4 |
|
5 | | -**Note:** this example was made using the older format of the delegation canvas, therefore the sections about "competencies, qualities and skills |
6 | | -" is missing, and the other sections are in a slightly different order and some have a slightly different title. |
7 | 5 |
|
8 | | -## 1. Primary Driver / Mission |
| 6 | +## 1. Primary Driver / Purpose |
9 | 7 |
|
10 | 8 | _"As our product portfolio grows, our apps mature, and the number of developers increases, we need alignment on architecture and guidance on software craftsmanship in order to remain productive."_ |
11 | 9 |
|
| 10 | + |
12 | 11 | ## 2. Key Responsibilities |
13 | 12 |
|
14 | 13 | - awareness of status quo of and creation of a vision for architecture and craftsmanship |
15 | 14 | - lead mid- and long-term initiatives to improve architecture and craftsmanship |
16 | 15 | - balance short-term and long-term productivity |
17 | 16 |
|
18 | | -## 3. Key Challenges |
19 | 17 |
|
20 | | -- different tech stacks and codebases of varied quality |
21 | | -- knowledge silos in some teams |
22 | | -- some teams have 50% new hires |
| 18 | +## 3. Dependencies |
| 19 | + |
| 20 | +- development teams (will have to work with the output of this circle, and will provide feedback on quality of architecture decision and coaching) |
| 21 | +- product owners (architecture needs to be aligned to product strategy and current customer needs) |
| 22 | +- strategy team (strategy is a driver for architectural decisions and vision) |
23 | 23 |
|
24 | 24 |
|
25 | | -## 4. Key Constraints |
| 25 | +## 4. External Constraints |
26 | 26 |
|
27 | 27 | - architectural changes must not stall product releases, so product owners can veto them |
28 | 28 | - architecture decisions can be vetoed by development teams |
29 | 29 | - craftsmanship needs to be aligned with development teams |
30 | 30 |
|
31 | | -## 5. Key Deliverables |
32 | 31 |
|
33 | | -- aligned coding guidelines |
34 | | -- architectural vision |
| 32 | +## 5. Key Challenges |
| 33 | + |
| 34 | +- different tech stacks and codebases of varied quality |
| 35 | +- knowledge silos in some teams |
| 36 | +- some teams have 50% new hires |
| 37 | + |
| 38 | + |
| 39 | +## 6. Key Deliverables |
| 40 | + |
| 41 | +- a mid- and long-term strategy for evolving software architecture |
35 | 42 | - backlog for impediments relating to architectural and craftsmanship |
| 43 | +- high-level coding guidelines that enable software craftmanship (aligned with all development team) |
36 | 44 | - architecture workshops with development teams |
37 | 45 | - at least one hands-on coaching session with each team member per quarter |
38 | 46 |
|
39 | | -## 6. Key Metrics |
40 | 47 |
|
41 | | -- simple monthly anonymous survey on developer satisfaction with architecture (current and outlook) |
42 | | -- number of coaching sessions per month and developer |
43 | | -- number of architectural issues in the backlog with severity "high" or "critical" |
| 48 | +## 7. Competencies, qualities and skills |
| 49 | + |
| 50 | +At least half of the circle's members must have been with the company for at least 3 years. |
| 51 | + |
| 52 | +If possible, members of the Architecture Circle should have the following expertise: |
| 53 | + |
| 54 | +- current role: software developer |
| 55 | +- several years of experience developing software on a code base that is at least 5 years old |
| 56 | +- understanding of the relevant current architecture patterns |
| 57 | +- nice to have: experience in workshop design and facilitation |
44 | 58 |
|
45 | | -## 7. Key Resources |
| 59 | + |
| 60 | +## 8. Key Resources |
46 | 61 |
|
47 | 62 | - architecture team can veto new features for a product when quality of codebase is threatened |
48 | | -- members of architecture team reduce their development capacity to 50% |
| 63 | +- members of architecture team reduce their development capacity to a minimum of 50% |
49 | 64 |
|
50 | | -## 8. Evaluation |
51 | 65 |
|
52 | | -- team review every quarter, with a selection of: |
53 | | - + developers |
54 | | - + product owners |
55 | | - + CTO |
| 66 | +## 9. Delegator Responsibilities |
56 | 67 |
|
57 | | -## 9. Consumers |
| 68 | +Since the Architecture Circle has been formed on the initiative of the development teams, it's their responsibility to support the circle as good as they can, e.g. by |
58 | 69 |
|
59 | | -- development teams |
| 70 | +- implementing the circle's the decisions in the absence of objections |
| 71 | +- raising any possible objections against the circle's decisions |
| 72 | +- bringing to the circles attention any relevant observations about the code base |
60 | 73 |
|
61 | | -## 10. Providers |
62 | 74 |
|
63 | | -- strategy team (strategy is a driver for architectural decisions and vision) |
64 | | -- product owners (architecture needs to be aligned to product) |
65 | | -- development teams (feedback on quality of architecture decision and coaching) |
| 75 | +## 10. Key Metrics |
| 76 | + |
| 77 | +- simple monthly anonymous survey on developer satisfaction with architecture (current and outlook) and current health of the code bases |
| 78 | +- number of coaching sessions per month and developer |
| 79 | +- number of architectural issues in the backlog with severity "high" or "critical" |
| 80 | + |
| 81 | + |
| 82 | +## 11. Monitoring and Evaluation |
| 83 | + |
| 84 | +A team review every quarter: |
| 85 | + |
| 86 | +- 3-5 software developers from different teams |
| 87 | +- product owners |
| 88 | +- CTO |
| 89 | + |
66 | 90 |
|
67 | 91 | [back to the delegation canvas guide](../s3-delegation-canvas.md) |
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