Skip to content

Commit

Permalink
docs: Improve microphone description, add more info for `set_threshol…
Browse files Browse the repository at this point in the history
…d()`. (#804)

* docs: Improve descriptions for microphone module.

* docs: Add more info to `microphone.set_threshold()`.
  • Loading branch information
microbit-carlos authored Apr 12, 2024
1 parent acee09a commit 7a4cfb5
Showing 1 changed file with 44 additions and 23 deletions.
67 changes: 44 additions & 23 deletions docs/microphone.rst
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ which is lit when the microphone is in use.
Sound events
============
The microphone can respond to a pre-defined set of sound events that are
based on the amplitude and wavelength of the sound.
based on the amplitude and wavelength of the sound.

These sound events are represented by instances of the ``SoundEvent`` class,
accessible via variables in ``microbit.SoundEvent``:
Expand All @@ -33,42 +33,63 @@ Functions

.. py:function:: current_event()
* **return**: the name of the last recorded sound event,
``SoundEvent('loud')`` or ``SoundEvent('quiet')``.
Get the last recorded sound event.

:return: The event, ``SoundEvent('loud')`` or ``SoundEvent('quiet')``.

.. py:function:: was_event(event)
* **event**: a sound event, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``.
* **return**: ``true`` if sound was heard at least once since the last
call, otherwise ``false``. ``was_event()`` also clears the sound
event history before returning.
Check if a sound was heard at least once since the last call.

This call clears the sound history before returning.

:param event: The event to check for, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``.
:return: ``True`` if sound was heard at least once since the last call,
otherwise ``False``.

.. py:function:: is_event(event)
* **event**: a sound event, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``.
* **return**: ``true`` if sound event is the most recent since the last
call, otherwise ``false``. It does not clear the sound event history.
Check the most recent sound event detected.

This call does not clear the sound event history.

:param event: The event to check for, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``
:return: ``True`` if sound was the most recent heard, ``False`` otherwise.

.. py:function:: get_events()
* **return**: a tuple of the event history. The most recent is listed last.
``get_events()`` also clears the sound event history before returning.
Get the sound event history as a tuple.

This call clears the sound history before returning.

:return: A tuple of the event history with the most recent event last.

.. py:function:: set_threshold(event, value)
* **event**: a sound event, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``.

* **value**: The threshold level in the range 0-255. For example,
``set_threshold(SoundEvent.LOUD, 250)`` will only trigger if the sound is
very loud (>= 250).
Set the threshold for a sound event.

The ``SoundEvent.LOUD`` event will be triggered when the sound level
crosses this threshold upwards (from "quiet" to "loud"),
and ``SoundEvent.QUIET`` event is triggered when crossing the threshold
downwards (from "loud" to "quiet").

If the ``SoundEvent.LOUD`` value set is lower than ``SoundEvent.QUIET``,
then "quiet" threshold will be decreased to one unit below the "loud"
threshold. If the ``SoundEvent.QUIET`` value is set higher than
``SoundEvent.LOUD``, then the "loud" threshold will be set one unit above.

:param event: A sound event, such as ``SoundEvent.LOUD`` or
``SoundEvent.QUIET``.
:param value: The threshold level in the range 0-255. Values outside this
range will be clamped.

.. py:function:: sound_level()
* **return**: a representation of the sound pressure level in the range 0 to
255.
Get the sound pressure level.

:return: A representation of the sound pressure level in the range 0 to 255.


Example
Expand All @@ -80,7 +101,7 @@ An example that runs through some of the functions of the microphone API::
# Button A is pressed and a loud or quiet sound *is* heard, printing the
# results. On Button B this test should update the display when a loud or
# quiet sound *was* heard, printing the results. On shake this should print
# the last sounds heard, you should try this test whilst making a loud sound
# the last sounds heard, you should try this test whilst making a loud sound
# and a quiet one before you shake.

from microbit import *
Expand Down

0 comments on commit 7a4cfb5

Please sign in to comment.