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Unity 2020 Badge FPS C#

Rifle-FPS-Player

Video YT Demo of - 1.0

Screenshots

Doc

  1. Create Two layers : Character and Weapon.
  2. Assign Player with Character layer.
  3. Assign ACRRifle1 with Weapon layer which will found inside of Armature of Player prefab.
  4. Assign Culling Mask of FPSCamera with Character and Weapon layer.
  5. Assign Culling Mask of MainCamera with Everything else layer.

Credits

Unity v2020.3.15f2 was used to develop this project.