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Shader debugger - add breakpoint actions (increase hit count) #1602

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didito opened this issue Nov 18, 2019 · 0 comments
Open

Shader debugger - add breakpoint actions (increase hit count) #1602

didito opened this issue Nov 18, 2019 · 0 comments
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Feature An improvement or feature Unresolved Waiting for a fix or implementation

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@didito
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didito commented Nov 18, 2019

Description

It would be great if I could configure breakpoints in the shader debugger to not break, but only increase their hit count.

I guess with that would come a little debugger UI revamp, i.e. add a little additional breakpoint panel which lists all breakpoints, let's me enable and disable them and show me the current hit count.

https://docs.microsoft.com/en-us/visualstudio/debugger/using-breakpoints?view=vs-2019
https://renderdoc.org/docs/how/how_debug_shader.html

@baldurk baldurk added Feature An improvement or feature Unresolved Waiting for a fix or implementation labels Nov 18, 2019
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Labels
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