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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

0.6.0 - 2018-06-17

Changed

0.5.1 - 2018-06-01

Fixed

0.5.0 - 2018-06-01

Added

  • Load towers dynamically (support for external towers) (@olistic in #169)
  • Add tower description to README if available (@olistic in #185)

Changed

  • Prevent seeing through walls with "look" ability (@pigalot in #162)
  • Optimize profile file (@olistic in #170 and #180)
  • No longer ask for confirmation before creating game directory (@olistic in #177)

0.4.2 - 2018-05-23

Added

0.4.1 - 2018-05-22

Added

Changed

0.4.0 - 2018-05-19

Added

Changed

  • Rename unit.say() to unit.log() (@olistic in #131)
  • Improve profile directory detection (@glneto in #133)
  • Rename unit.isHostile() to unit.isEnemy() (@olistic in #129)
  • space.getLocation() returns the relative location of the space (@olistic in #129)
  • unit.isEnemy() returns whether the unit is considered an enemy by the unit that sensed it (@olistic in #129)

Removed

Fixed

0.3.0 - 2018-05-16

Added

  • Subtract reward points when killing a friendly unit (@Terseus in #87)
  • Think ability (console.log replacement) (@olistic in #102)

Changed

  • Distinguish between hostile and friendly units (@xFloki in #101)
  • Move unit methods out of the Space API and to the Unit API (@olistic in #113)

Fixed

0.2.0 - 2018-05-14

Added

Changed

Removed

Fixed

0.1.1 - 2018-05-03

Fixed

  • Missing bin directory in @warriorjs/cli package files

0.1.0 - 2018-05-03 [YANKED]

Initial version.