Warning
Starting Unity SDK version 5.2.0; the SDK will be available via the Unity package manager, please read the Upgrade Guide
- Registering to ExceptionHandlers only when Firebase is enable in Gamedock Settings
- Disables all Gamedock Firebase dependencies from the mainTemplate.gradle when any of the dependency is disabled.
- WebRequest disposed to fix memory leaks when exporting
- Localization fixes
- GUID conflicts fixed
- Android Sdk Azerion logo ratio fixed
- WebRequest disposed to fix memory leaks
- String.xml removed and checking removed
- iOS Sdk Version upgraded
- iOS Sdk Feature name fix
- Android Sdk Minor version changes warning fixed
- Auto Translation Text Mesh Pro fixes
- Android Sdk Dependency version fixed
Gamedock Setting Android menu fixed
getConsentStatus added for retrieving User Consent status added for Android
- Removed Gamedock Configuration from Editor menu and added new Settings to the menu.
- Removed GamedockSDK game object from the scene.
- All the Gamedock configurations/Settings are now managed via a single ScriptableObject named "GamedockSettings" (located inside Assets/Resources dir).
- Removed "Initialize On Awake" and "Dont Destroy On Load" option.
- GamedockSDK gameobject is now created runtime when initialized from the script and set not to destroy on load.
- New "GamedockSettings" is platform specific, options are available based on current platform.
- "ATT Accepted" option is moved under Unity Editor Settings.
- Removed Ads, Daily Bonus, Token System settings
- Get User Consent Status
- [Android] Removed option to set "Custom Package Name".
- [Android] Removed defaultGameConfigAndroid, Now using only defaultGameConfig to store config data of all platform.
- [iOS] Removed option to set "Custom Bundle Id".
- [iOS] Removed GamedockSDKiOSConfig and moved necessary config options to new "GamedockSettings".
- [Android] Target SDK was upgraded to 31
- [Android] Firebase dependencies were upgraded to latest versions
- [Android] play-services-basement dependency updated
- [Android] Latest Gamedock android sdk dependency updated
- [iOS] hotfix SDK implemented. Copying resource files function removed
- [Android] fixing version problem fixed
- [Unity] creating user config assset bug fixed
- [iOS] SDK user data retrieving problem fixed
- [Android] post process duplicating some gradlea value problem fixed
- iOS SDK version problem fixed
- Android firebase frameworks upgraded
- Switched to UPM support, meaning you can now add the SDK via the Unity Package Manager
- ATT flow fixed. If user select 'Not Allow Tracking' privacy policy popup does not show
- Initialization bugs fixed.
- Removed the option to 'use' Tracking files (C#) that could be fetched from a bucket
- Android SDK Minor version changes warning removed
- in Configuration help android google billing dependency removed
- [iOS] Adjusted ATT Flow
- [iOS] Adjusted Header image in GDPR popup
- [iOS] Updated framework to resolve Firebase compile issues
- [Android] Updated SDK for Android 12 support
- [Android / iOS / Unity] Added OnAdTrigger for interstitial trigger on gamedock event
- [Unity / iOS] Updated firebase so it builds again for iOS
- Added Support for Azerion Connect
- Added Device ID to ZendeskWebview
- Removed Lotame SDK support
- Update .gitignore to match modern day
- Updated Changelog, [2.1.0] to [3.5.0] are documented in CHANGELOG.old, [3.5.0] to [4.2.1] can be found on github as combined log for all SDK targets
- [iOS] Adjusted flow for Apple ATT popup to comply with Apple's rules
- [Unity] Adjusted Privacy Policy Prefab to work in correct flow with new Apple ATT popup
- [Android / iOS] AppsFlyer SDK has been removed, maintenance shifted towards game projects
- [Android / iOS] Ads and Admob SDK (including all Mediation adapters) have been removed, they are to be replaced with the new Azerion AD SDK in the game projects
- [Android] Removed all jcenter and bintray gradle references, because these have been closed
- [Unity] Removed newtonsoft dll file, can be installed via Unity package manager instead
- [Android / iOS] Text bug in GDPR / Privacy Policy screen
- [Android] Fixed an issue where the AndroidBuildPostProcessor would incorrectly overwrite the gradle properties
- GDPR Flow ATT not allowed case privacy policy page showed second boot problem fixed
- Android SDK dependency version upgraded
- iOS SDK dependency version upgraded
new android dependency added
5.3.0 iOS And Android dependencies added getConsentStatus function added
- [Android] Target SDK was upgraded to 31
- [Android] Firebase dependencies were upgraded to latest versions
- [Android] play-services-basement dependency updated
- [Android] Latest Gamedock android sdk dependency updated
- [Android / iOS] Upgraded the native Gamedock SDK's to [5.2.x] hotfix branches
- AdTrigger Callback to show ad after gamedock event
- [Android / iOS] Upgraded the native Gamedock SDK's to [5.1.x]
- Added some button for other API calls like getting the user/device id and triggering a iapPurchased event
- [Android / iOS] Upgraded the native Gamedock SDK's to [5.0.0]
- Removed all the ad related content
- GDPR Flow ATT not allowed case privacy policy page showed second boot problem fixed
- GetConsent bug fixed
- MoreApps feature name fixed
Encryption algorithm changed
Tiered Events
getConsentStatus added for retrieving User Consent status
Resources files were path changed to pod directory. No need to copy resource files into main bundle
iOS User Data retrieving problem fixed
iOS SDK version problem fixed
- Add OnAdTrigger event that will allow a game developer to show interstitials after a gamedock event
- Updated Firebase so it works with iOS again
- Native Privacy Policy Popup opening conditions fixed
- Added Support for Azerion Connect
- Added Device ID to ZendeskWebview
- Removed Lotame SDK support
- Update .gitignore to match modern day
- Updated Changelog, [2.1.0] to [3.5.0] are documented in CHANGELOG.old, [3.5.0] to [4.2.1] can be found on github as combined log for all SDK targets
- Adjusted flow for Apple ATT popup to comply with Apple's rules
- AppsFlyer SDK has been removed, maintenance shifted towards game projects
- Ads and Admob SDK (including all Mediation adapters) have been removed, they are to be replaced with the new Azerion AD SDK in the game projects
- Text bug in GDPR / Privacy Policy screen
- azerion logo ratio changed on privavcypolicy and age gate pages
getConsentStatus added for retrieving User Consent status
Encryption algorithm changed
Tiered Events
google play-services dependencies were upgraded to latest versions
- Target SDK was upgraded to 31
- Firebase dependencies were upgraded to latest versions
- play-services-basement dependency added
- Target SDK upgraded encryption sdk integrated
- Version number was changed to equal with unity sdk hotfix version
- Firebase config sdk version increaded
- Age gate and privacy policy popups header image changed. Logo of Azerion is in middle
- Large heap allowed in manifest file. This is fixing the out of memory crash in older android devices
- Server Time parameter null check added to prevent possibility of crashes
- Updated Firebase packages to latest versions
- Exported true parameter added to support android 12
- Clear Text network traffic was disabled
- Add OnAdTrigger event that will allow a game developer to show interstitials after a gamedock event
- Added exported:true to net.openid.appauth.RedirectUriReceiverActivity to comply with Android 12 / Target 31
- Added Support for Azerion Connect
- Added Device ID to ZendeskWebview
- Removed Lotame SDK support
- Update .gitignore to match modern day
- Updated Changelog, [2.1.0] to [3.5.0] are documented in CHANGELOG.old, [3.5.0] to [4.2.1] can be found on github as combined log for all SDK targets
- AppsFlyer SDK has been removed, maintenance shifted towards game projects
- Ads and Admob SDK (including all Mediation adapters) have been removed, they are to be replaced with the new Azerion AD SDK in the game projects
- Removed all jcenter and bintray gradle references, because these have been closed
- Text bug in GDPR / Privacy Policy screen