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BaconWatcher.cs
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BaconWatcher.cs
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using HearthWatcher.EventArgs;
using HearthWatcher.Providers;
using System;
using System.Threading.Tasks;
using HearthMirror.Objects;
namespace HearthWatcher
{
public class BaconWatcher
{
public delegate void BaconEventHandler(object sender, BaconEventArgs args);
private readonly IBaconProvider _provider;
private readonly int _delay;
private bool _running;
private bool _watch;
private BaconEventArgs _prev = null;
public BaconWatcher(IBaconProvider queueProvider, int delay = 200)
{
_provider = queueProvider ?? throw new ArgumentNullException(nameof(queueProvider));
_delay = delay;
}
public event BaconEventHandler Change;
public void Run()
{
_watch = true;
if(!_running)
Update();
}
public void Stop() => _watch = false;
private async void Update()
{
_running = true;
while(_watch)
{
await Task.Delay(_delay);
if(!_watch)
break;
var curr = new BaconEventArgs(
_provider.IsShopOpen ?? false,
_provider.IsJournalOpen ?? false,
_provider.IsPopupShowing ?? false,
_provider.IsFriendslistOpen ?? false,
_provider.IsBlurActive ?? false,
_provider.SelectedBattlegroundsGameMode ?? SelectedBattlegroundsGameMode.UNKNOWN
);
if(curr.Equals(_prev))
continue;
Change?.Invoke(this, curr);
_prev = curr;
}
_prev = null;
_running = false;
}
}
}