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EntityElementFactory.cpp
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/** <pre>
* Entity scene graph plugin
* Copyright (c) 2007 Andrew Sampson
*
* This component is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; specifically
* version 2.1 of the License.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*
* The children of this base class construct EntityElements
*
* Initial Release: 2007-03-24 Andrew Sampson
* </pre>
*/
#include "EntityElementFactory.h"
using namespace mpv;
using namespace mpvosg;
EntityElementFactory::EntityElementFactory()
{
// Note: child classes have to set keyword to something meaningful
}
EntityElementFactory::~EntityElementFactory()
{
}