Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blade Symphony decompilation errors #164

Open
MARK2580 opened this issue Jan 27, 2023 · 1 comment
Open

Blade Symphony decompilation errors #164

MARK2580 opened this issue Jan 27, 2023 · 1 comment

Comments

@MARK2580
Copy link

Maps are decompiled, but with quite a lot of errors. One of the main problems is that bspsource constantly confuses tool textures, and this happens randomly, then clip player is used, then nodraw. Using the texture fix tool setting doesn't help.
download bsp's - https://drive.google.com/file/d/1v9yUibNpTmfhWpUxXpVGkCHSaQRlDN3f

[warning] BspFileReader: Lump LUMP_CLIPPORTALVERTS is empty
[warning] BspFileReader: Lump LUMP_DISPINFO is empty
[warning] BspFileReader: Lump LUMP_DISP_VERTS is empty
[warning] BspFileReader: Lump LUMP_DISP_TRIS is empty
[warning] BspFileReader: Lump LUMP_DISP_MULTIBLEND is empty
[warning] BspFileReader: Lump LUMP_OVERLAYS is empty
[warning] BspFileReader: Lump LUMP_OVERLAY_FADES is empty
[warning] BspFileReader: Lump LUMP_OVERLAY_SYSTEM_LEVELS is empty
[warning] BspFileReader: Lump LUMP_CLIPPORTALVERTS is empty
[warning] BspFileReader: Lump LUMP_DISP_MULTIBLEND is empty
[warning] VmfWriter: Invalid vector: (NaN, 1.0, 0.0)
[warning] VmfWriter: Invalid vector: (NaN, NaN, NaN)
[warning] VmfWriter: Invalid vector: (NaN, NaN, NaN)
[warning] VmfWriter: Invalid vector: (NaN, -1.15523576E30, 5.056243E-32)
[warning] VmfWriter: Invalid vector: (-0.0, NaN, -1.8749999)
[warning] StaticPropLumpReader: Couldn't find static prop struct for appId 225600, version 10, size 76
[warning] StaticPropLumpReader: Falling back to static prop v4
[warning] BspFileReader: Lump LUMP_CLIPPORTALVERTS is empty
[warning] StaticPropLumpReader: Couldn't find static prop struct for appId 225600, version 10, size 76
[warning] StaticPropLumpReader: Falling back to static prop v4
[warning] BspFileReader: Lump LUMP_CLIPPORTALVERTS is empty
[warning] BspFileReader: Lump LUMP_DISP_MULTIBLEND is empty
@rihi
Copy link
Collaborator

rihi commented Sep 30, 2024

I've added static prop support for the game with 0a6820d, which will be in the next release.
However tooltexture fixing, even though there have been some general improvements to it, will probably still be bad as it requires manual work for each game. For people interested, this means writings tool texture definitions, like for example CsgoToolTextureDefinitions.java.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants