Other attempts for TorchSharp RL #2
GeorgeS2019
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Thanks for sharing, this is indeed cool. As for 2d/3d visualisation, next on my checklist is making a Unity implementation to rule over Unity's ML agents (which have very cool way to setup a scene but huge drawback of spinning up TensorFlow session in the background and communicating over local socket) Did you see it? https://unity.com/products/machine-learning-agents But yeah at any point later I dont see why I shouldn't create a sub namespace/separate nuget that will include this project :) |
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First WinForm .NET6 TorchSharp QLearning Example
It is interesting that this project is providing interesting UI visualization for displaying Deep RL training progress and 2D display.
Hopefully, others would like to join to contribute this project and add 3D visualization using e.g. Godot and charting training using Tensorboard as part of Torchsharp
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Do consider porting this legacy Winform DeepQLearning to Torchsharp and .NET6/7
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