@@ -1231,6 +1231,139 @@ interface ArrayBufferView {
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byteOffset: number;
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}
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+ interface DataView {
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+ buffer: ArrayBuffer;
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+ byteLength: number;
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+ byteOffset: number;
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+ /**
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+ * Gets the Float32 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getFloat32(byteOffset: number, littleEndian: boolean): number;
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+
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+ /**
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+ * Gets the Float64 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getFloat64(byteOffset: number, littleEndian: boolean): number;
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+
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+ /**
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+ * Gets the Int8 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getInt8(byteOffset: number): number;
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+
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+ /**
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+ * Gets the Int16 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getInt16(byteOffset: number, littleEndian: boolean): number;
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+ /**
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+ * Gets the Int32 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getInt32(byteOffset: number, littleEndian: boolean): number;
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+
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+ /**
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+ * Gets the Uint8 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getUint8(byteOffset: number): number;
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+
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+ /**
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+ * Gets the Uint16 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getUint16(byteOffset: number, littleEndian: boolean): number;
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+
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+ /**
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+ * Gets the Uint32 value at the specified byte offset from the start of the view. There is
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+ * no alignment constraint; multi-byte values may be fetched from any offset.
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+ * @param byteOffset The place in the buffer at which the value should be retrieved.
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+ */
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+ getUint32(byteOffset: number, littleEndian: boolean): number;
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+
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+ /**
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+ * Stores an Float32 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setFloat32(byteOffset: number, value: number, littleEndian: boolean): void;
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+
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+ /**
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+ * Stores an Float64 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setFloat64(byteOffset: number, value: number, littleEndian: boolean): void;
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+
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+ /**
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+ * Stores an Int8 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ */
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+ setInt8(byteOffset: number, value: number): void;
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+
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+ /**
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+ * Stores an Int16 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setInt16(byteOffset: number, value: number, littleEndian: boolean): void;
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+
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+ /**
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+ * Stores an Int32 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setInt32(byteOffset: number, value: number, littleEndian: boolean): void;
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+
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+ /**
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+ * Stores an Uint8 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ */
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+ setUint8(byteOffset: number, value: number): void;
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+
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+ /**
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+ * Stores an Uint16 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setUint16(byteOffset: number, value: number, littleEndian: boolean): void;
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+
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+ /**
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+ * Stores an Uint32 value at the specified byte offset from the start of the view.
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+ * @param byteOffset The place in the buffer at which the value should be set.
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+ * @param value The value to set.
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+ * @param littleEndian If false or undefined, a big-endian value should be written,
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+ * otherwise a little-endian value should be written.
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+ */
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+ setUint32(byteOffset: number, value: number, littleEndian: boolean): void;
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+ }
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+
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+ interface DataViewConstructor {
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+ new (buffer: ArrayBuffer, byteOffset?: number, byteLength?: number): DataView;
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+ }
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+ declare var DataView: DataViewConstructor;
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+
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/**
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* A typed array of 8-bit integer values. The contents are initialized to 0. If the requested
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* number of bytes could not be allocated an exception is raised.
@@ -7222,6 +7355,8 @@ interface HTMLCanvasElement extends HTMLElement {
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* Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
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* @param contextId The identifier (ID) of the type of canvas to create. Internet Explorer 9 and Internet Explorer 10 support only a 2-D context using canvas.getContext("2d"); IE11 Preview also supports 3-D or WebGL context using canvas.getContext("experimental-webgl");
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*/
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+ getContext(contextId: "2d"): CanvasRenderingContext2D;
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+ getContext(contextId: "experimental-webgl"): WebGLRenderingContext;
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getContext(contextId: string, ...args: any[]): CanvasRenderingContext2D | WebGLRenderingContext;
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/**
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* Returns a blob object encoded as a Portable Network Graphics (PNG) format from a canvas image or drawing.
@@ -15857,11 +15992,13 @@ interface DocumentEvent {
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createEvent(eventInterface:"CloseEvent"): CloseEvent;
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createEvent(eventInterface:"CommandEvent"): CommandEvent;
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createEvent(eventInterface:"CompositionEvent"): CompositionEvent;
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+ createEvent(eventInterface: "CustomEvent"): CustomEvent;
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createEvent(eventInterface:"DeviceMotionEvent"): DeviceMotionEvent;
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createEvent(eventInterface:"DeviceOrientationEvent"): DeviceOrientationEvent;
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createEvent(eventInterface:"DragEvent"): DragEvent;
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createEvent(eventInterface:"ErrorEvent"): ErrorEvent;
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createEvent(eventInterface:"Event"): Event;
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+ createEvent(eventInterface:"Events"): Event;
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createEvent(eventInterface:"FocusEvent"): FocusEvent;
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createEvent(eventInterface:"GamepadEvent"): GamepadEvent;
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createEvent(eventInterface:"HashChangeEvent"): HashChangeEvent;
@@ -15876,8 +16013,12 @@ interface DocumentEvent {
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createEvent(eventInterface:"MSSiteModeEvent"): MSSiteModeEvent;
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createEvent(eventInterface:"MessageEvent"): MessageEvent;
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createEvent(eventInterface:"MouseEvent"): MouseEvent;
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+ createEvent(eventInterface:"MouseEvents"): MouseEvent;
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createEvent(eventInterface:"MouseWheelEvent"): MouseWheelEvent;
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+ createEvent(eventInterface:"MSGestureEvent"): MSGestureEvent;
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+ createEvent(eventInterface:"MSPointerEvent"): MSPointerEvent;
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createEvent(eventInterface:"MutationEvent"): MutationEvent;
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+ createEvent(eventInterface:"MutationEvents"): MutationEvent;
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createEvent(eventInterface:"NavigationCompletedEvent"): NavigationCompletedEvent;
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createEvent(eventInterface:"NavigationEvent"): NavigationEvent;
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createEvent(eventInterface:"NavigationEventWithReferrer"): NavigationEventWithReferrer;
@@ -15888,13 +16029,15 @@ interface DocumentEvent {
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createEvent(eventInterface:"PopStateEvent"): PopStateEvent;
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createEvent(eventInterface:"ProgressEvent"): ProgressEvent;
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createEvent(eventInterface:"SVGZoomEvent"): SVGZoomEvent;
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+ createEvent(eventInterface:"SVGZoomEvents"): SVGZoomEvent;
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createEvent(eventInterface:"ScriptNotifyEvent"): ScriptNotifyEvent;
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createEvent(eventInterface:"StorageEvent"): StorageEvent;
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createEvent(eventInterface:"TextEvent"): TextEvent;
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createEvent(eventInterface:"TouchEvent"): TouchEvent;
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createEvent(eventInterface:"TrackEvent"): TrackEvent;
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createEvent(eventInterface:"TransitionEvent"): TransitionEvent;
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createEvent(eventInterface:"UIEvent"): UIEvent;
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+ createEvent(eventInterface:"UIEvents"): UIEvent;
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createEvent(eventInterface:"UnviewableContentIdentifiedEvent"): UnviewableContentIdentifiedEvent;
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createEvent(eventInterface:"WebGLContextEvent"): WebGLContextEvent;
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createEvent(eventInterface:"WheelEvent"): WheelEvent;
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