Skip to content

Commit b896fa9

Browse files
committed
stm32/boards/LEGO_HUB_NO6: Write key after writing elements.
In case there is a power failure after during this operation, the key must be the last thing that is written, to indicate valid data. Signed-off-by: Damien George <damien@micropython.org>
1 parent b1ac266 commit b896fa9

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

ports/stm32/boards/LEGO_HUB_NO6/board_init.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -198,9 +198,9 @@ void board_mboot_state_change(int state, uint32_t arg) {
198198
// The FS-load update is about to start. Program the update key and FS-load elements
199199
// into the flash so they can be retrieved if there is a power failure during the update.
200200
mp_spiflash_erase_block(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR);
201+
mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR + 4, ELEM_DATA_SIZE, ELEM_DATA_START);
201202
uint32_t key = SPIFLASH_UPDATE_KEY_VALUE;
202203
mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR, 4, (const uint8_t *)&key);
203-
mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR + 4, ELEM_DATA_SIZE, ELEM_DATA_START);
204204
} else if (state == MBOOT_STATE_FSLOAD_END) {
205205
// The FS-load update completed (either with success or failure), so erase the
206206
// update key and write the result of the FS-load operation into flash.

0 commit comments

Comments
 (0)