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main.js
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// Modules to control application life and create native browser window
const electron = require('electron')
const { app, globalShortcut, BrowserWindow } = electron
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow() {
// Create the browser window.
const { width, height } = electron.screen.getPrimaryDisplay().workAreaSize
mainWindow = new BrowserWindow({
width: width, // 使用electron.screen.getPrimaryDisplay().workAreaSize.width获取
height: height, // 使用electron.screen.getPrimaryDisplay().workAreaSize.hight获取
title: 'Artiley 系统',
// fullscreen: true, // 全屏窗口
// // kiosk: true, // 服务亭模式
// frame: false, // 是否显示窗口边缘框架
// backgroundColor: '#fff',
// resizable: false, // 不可更改窗口尺寸
// maximizable: true, // 支持最大化
// show: false, // 为了让初始化窗口显示无闪烁,先关闭显示,等待加载完成后再显示。
})
// mainWindow.setFullScreen(true)
// globalShortcut.register('ESC', () => {
// mainWindow.setFullScreen(false)
// })
// and load the index.html of the app.
// mainWindow.loadFile('index.html')
mainWindow.loadURL('http://localhost:8080')
mainWindow.webContents.openDevTools()
// Open the DevTools.
// mainWindow.webContents.openDevTools()
require('./electron/mainProcess/menu.js')
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function() {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.