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7E25622D50D562BF.yaml
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7E25622D50D562BF.yaml
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# CONVERGENCE: A League of Legends Story 1.0.1
# BID: 7E25622D50D562BF
# Everything derived through DS.Game.Luna.NetworkTime$$Apply30FpsSettings + DS.Game.Luna.NetworkTime$$Apply60FpsSettings
unsafeCheck: true
ALL_FPS:
# fixedDeltaTime = 1/FPS
-
type: evaluate_write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: "1 / FPS_TARGET"
- # maximumParticleDeltaTime = 1/FPS
type: evaluate_write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: "1 / FPS_TARGET"
- # maximumDeltaTime = 6 * (1/FPS)
type: evaluate_write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: "(1 / FPS_TARGET) * 6"
- # DS.Tech.Networking.Clock_TypeInfo = 1/FPS
type: evaluate_write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: "1 / FPS_TARGET"
- # DS.Tech.Networking.ClientInterpolator_TypeInfo => every 15 FPS jump += 1
type: evaluate_write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: "FPS_TARGET / 15"