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Description
This is meant to be a continuously-updated list of API candidates for System.
Criteria for Inclusion
System's primary aim is to be the place developers go to access native platform interfaces, presented in as Swifty a way as feasible. This positions System as a successor to Darwin/GlibC/SwiftWin32 and a “bedrock” upon which to enable better systems-level programming in Swift.
System is not aiming to be a cross-platform abstraction layer; there will be platform differences reflected in System's API. Of course, if a concept can be expressed the same way across platforms without harm or significant compromise to the developer's native experience on that platform, that's great. But, System's API should feel natural and native for the target platform.
System aims to provide API in 3 areas:
- As-Swifty-as-we-reasonably-can direct access to system calls and types
If a system interface exists, that’s strong justification for providing access to it in System as faithfully as we can.
- Common types for library API at the systems level
System hosts common types for systems level programming, enabling libraries built on top of System to use the same, well-crafted types in their API.
For example, many API take locations in the file system, for which FilePath
provides a common expression.
- High-value utility functionality and abstractions, where appropriate
System provides common utilities that users of System would otherwise find themselves having to reinvent. These usually have some combination of being pervasive, having obvious desired behavior, and being difficult/onerous to implement correctly.
For example, ensuring that a file descriptor is closed under all (non-pathological) conditions can be complex in the presence of error-handling, so System provides FileDescriptor.closeAfter
.
This area has a higher bar for contribution, requiring more justification and thought. What is "obvious desired behavior" and "correct" can differ amongst users of System.
Roadmap
Released
- 0.0.1
- syscalls:
read
,write
,lseek
,pread
,pwrite
,open
,close
- types:
FilePath
,FileDescriptor
,Errno
,FilePermissions
- helpers:
closeAfter
,writeAll
- syscalls:
- 0.0.2
- FilePath Syntactic Operations
- decompose a path, analyze a path, components view, mutate a path, etc
- Standard file descriptors
- static
FileDescriptor.standardInput
,FileDescriptor.standardOutput
,FileDescriptor.standardError
- static
- dup/dup2
FileDescriptor.duplicate
, with optionalas
target.
- FilePath Syntactic Operations
Merged
In Progress
- Strongly-typed process and signal wrappers
ProcessID
,Signal
,SignalSet
,ProcessID.TaskInfo
,ProcessID.ResourceUsageInfo
- TODO:
posix_spawn
andexecv
functionality and interfaces
- Initial socket support
- Pipes
Sketches
Sketches are merge-worthy, quick-but-complete presentations of systems interfaces. They help to surface unknown-unknowns and can be easily adapted into a proposal. They are not necessarily named or expressed in their final form.
Starter tasks
- Add support for
pipe
Near Term
Anything here could be added to System in the near term. Most of the functionality can be added by following existing API design patterns, though some will need new patterns.
- sleep capabilities (e.g.
usleep
) - FilePath semantic (i.e. file-system interacting) operations
stat
,chown
, directory iteration, etc.- temporary files
pthread
low-level interfaces- Further networking and sockets functionality
getaddrinfo
,gethostent
, etc.
- Environment variables
- FilePath:
~
expansion,currentWorkingDirectory
- FilePath:
- OSString-like abstraction
- Null-terminated bytes on Unix, wchar or bytes on Windows (pending investigation)
- I/O events
kqueue
/kevent
for Darwin,epoll
for Linux, APC (or something similar) for Windows
- exit handling
exit
,atexit
, etc
- tty
ioctl
, etc
- Fleshing out FileDescriptor more
chmod
,umask
, etc.
Long Term (vague "blue-sky" hopes)
- moveonly
File
type - high level
Process
type io_uring
on Linux