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Copy pathmodel_live_stream_creation_payload.go
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model_live_stream_creation_payload.go
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/*
* api.video
*
* api.video is an API that encodes on the go to facilitate immediate playback, enhancing viewer streaming experiences across multiple devices and platforms. You can stream live or on-demand online videos within minutes.
*
* API version: 1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apivideosdk
import (
//"encoding/json"
)
// LiveStreamCreationPayload struct for LiveStreamCreationPayload
type LiveStreamCreationPayload struct {
// Add a name for your live stream here.
Name string `json:"name"`
// Whether your video can be viewed by everyone, or requires authentication to see it. A setting of false will require a unique token for each view. Learn more about the Private Video feature [here](https://docs.api.video/delivery/video-privacy-access-management).
Public *bool `json:"public,omitempty"`
// The unique identifier for the player.
PlayerId *string `json:"playerId,omitempty"`
// Use this parameter to add, edit, or remove `RTMPS` or `RTMP` services where you want to restream a live stream. The list can only contain up to 5 destinations.
Restreams *[]RestreamsRequestObject `json:"restreams,omitempty"`
}
// NewLiveStreamCreationPayload instantiates a new LiveStreamCreationPayload object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLiveStreamCreationPayload(name string) *LiveStreamCreationPayload {
this := LiveStreamCreationPayload{}
this.Name = name
return &this
}
// NewLiveStreamCreationPayloadWithDefaults instantiates a new LiveStreamCreationPayload object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLiveStreamCreationPayloadWithDefaults() *LiveStreamCreationPayload {
this := LiveStreamCreationPayload{}
return &this
}
// GetName returns the Name field value
func (o *LiveStreamCreationPayload) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *LiveStreamCreationPayload) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *LiveStreamCreationPayload) SetName(v string) {
o.Name = v
}
// GetPublic returns the Public field value if set, zero value otherwise.
func (o *LiveStreamCreationPayload) GetPublic() bool {
if o == nil || o.Public == nil {
var ret bool
return ret
}
return *o.Public
}
// GetPublicOk returns a tuple with the Public field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LiveStreamCreationPayload) GetPublicOk() (*bool, bool) {
if o == nil || o.Public == nil {
return nil, false
}
return o.Public, true
}
// HasPublic returns a boolean if a field has been set.
func (o *LiveStreamCreationPayload) HasPublic() bool {
if o != nil && o.Public != nil {
return true
}
return false
}
// SetPublic gets a reference to the given bool and assigns it to the Public field.
func (o *LiveStreamCreationPayload) SetPublic(v bool) {
o.Public = &v
}
// GetPlayerId returns the PlayerId field value if set, zero value otherwise.
func (o *LiveStreamCreationPayload) GetPlayerId() string {
if o == nil || o.PlayerId == nil {
var ret string
return ret
}
return *o.PlayerId
}
// GetPlayerIdOk returns a tuple with the PlayerId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LiveStreamCreationPayload) GetPlayerIdOk() (*string, bool) {
if o == nil || o.PlayerId == nil {
return nil, false
}
return o.PlayerId, true
}
// HasPlayerId returns a boolean if a field has been set.
func (o *LiveStreamCreationPayload) HasPlayerId() bool {
if o != nil && o.PlayerId != nil {
return true
}
return false
}
// SetPlayerId gets a reference to the given string and assigns it to the PlayerId field.
func (o *LiveStreamCreationPayload) SetPlayerId(v string) {
o.PlayerId = &v
}
// GetRestreams returns the Restreams field value if set, zero value otherwise.
func (o *LiveStreamCreationPayload) GetRestreams() []RestreamsRequestObject {
if o == nil || o.Restreams == nil {
var ret []RestreamsRequestObject
return ret
}
return *o.Restreams
}
// GetRestreamsOk returns a tuple with the Restreams field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LiveStreamCreationPayload) GetRestreamsOk() (*[]RestreamsRequestObject, bool) {
if o == nil || o.Restreams == nil {
return nil, false
}
return o.Restreams, true
}
// HasRestreams returns a boolean if a field has been set.
func (o *LiveStreamCreationPayload) HasRestreams() bool {
if o != nil && o.Restreams != nil {
return true
}
return false
}
// SetRestreams gets a reference to the given []RestreamsRequestObject and assigns it to the Restreams field.
func (o *LiveStreamCreationPayload) SetRestreams(v []RestreamsRequestObject) {
o.Restreams = &v
}
type NullableLiveStreamCreationPayload struct {
value *LiveStreamCreationPayload
isSet bool
}
func (v NullableLiveStreamCreationPayload) Get() *LiveStreamCreationPayload {
return v.value
}
func (v *NullableLiveStreamCreationPayload) Set(val *LiveStreamCreationPayload) {
v.value = val
v.isSet = true
}
func (v NullableLiveStreamCreationPayload) IsSet() bool {
return v.isSet
}
func (v *NullableLiveStreamCreationPayload) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLiveStreamCreationPayload(val *LiveStreamCreationPayload) *NullableLiveStreamCreationPayload {
return &NullableLiveStreamCreationPayload{value: val, isSet: true}
}