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- The queue selection logic rewrite addresses a bug in the old
implementation where the code would pass an invalid queue index when
selecting any queues other than number 0.
- The queue priority has been changed to the lowest value as it doesn't
make sense to prioritize this workload over e.g. graphics workload.
- The new implementation will attempt to use compute-only queues which
are common on AMD GPUs. It's not clear how much difference will this
make but hopefully it would lead to better scheduling.
The priority changes were primary made due to that the old
implementation causing my system to hang, stutter or otherwise become
unstable and crash. After the change I'm able to run autotvm tuning
inside a desktop environment. While it might be good to minimize the
variance of execution time for autotvm, it doesn't worth it when it causes
system instability as described above.
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