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[SPARK-21033][CORE][FOLLOW-UP] Update Spillable #21077

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Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ package org.apache.spark.util.collection

import org.apache.spark.SparkEnv
import org.apache.spark.internal.Logging
import org.apache.spark.internal.config._
import org.apache.spark.memory.{MemoryConsumer, MemoryMode, TaskMemoryManager}

/**
Expand All @@ -41,7 +42,7 @@ private[spark] abstract class Spillable[C](taskMemoryManager: TaskMemoryManager)
protected def forceSpill(): Boolean

// Number of elements read from input since last spill
protected def elementsRead: Long = _elementsRead
protected def elementsRead: Int = _elementsRead

// Called by subclasses every time a record is read
// It's used for checking spilling frequency
Expand All @@ -54,15 +55,15 @@ private[spark] abstract class Spillable[C](taskMemoryManager: TaskMemoryManager)

// Force this collection to spill when there are this many elements in memory
// For testing only
private[this] val numElementsForceSpillThreshold: Long =
SparkEnv.get.conf.getLong("spark.shuffle.spill.numElementsForceSpillThreshold", Long.MaxValue)
private[this] val numElementsForceSpillThreshold: Int =
SparkEnv.get.conf.get(SHUFFLE_SPILL_NUM_ELEMENTS_FORCE_SPILL_THRESHOLD)

// Threshold for this collection's size in bytes before we start tracking its memory usage
// To avoid a large number of small spills, initialize this to a value orders of magnitude > 0
@volatile private[this] var myMemoryThreshold = initialMemoryThreshold

// Number of elements read from input since last spill
private[this] var _elementsRead = 0L
private[this] var _elementsRead = 0

// Number of bytes spilled in total
@volatile private[this] var _memoryBytesSpilled = 0L
Expand Down