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Memory.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>7.1</LangVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageId>Memory.dll.$(Platform)</PackageId>
<PackageProjectUrl>https://erfg12.github.io/memory.dll</PackageProjectUrl>
<RepositoryUrl>https://github.com/erfg12/memory.dll</RepositoryUrl>
<Company>New Age Software LLC</Company>
<Authors>NeWaGe, hollow87</Authors>
<Product>Memory.dll</Product>
<Description>Read and Write to process memory. Make PC cheat trainers easily!</Description>
<PackageIcon>icon.png</PackageIcon>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<Version>1.2.24</Version>
<Platforms>x64;x86</Platforms>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\$(Configuration)\$(TargetFramework)\$(AssemblyName).xml</DocumentationFile>
<PlatformTarget>AnyCPU</PlatformTarget>
<NoWarn>1701;1702;1591</NoWarn>
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\$(Configuration)\$(TargetFramework)\$(AssemblyName).xml</DocumentationFile>
<PlatformTarget>x86</PlatformTarget>
<NoWarn>1701;1702;1591</NoWarn>
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
</PropertyGroup>
<ItemGroup>
<None Include="README.txt" pack="true" PackagePath="." />
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
<None Include="icon.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
<None Include="build\**" Pack="True" PackagePath="build\" />
</ItemGroup>
</Project>