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server.rs
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use std::net::{SocketAddr, ToSocketAddrs};
use std::sync::{Arc, RwLock};
use std::collections::HashMap;
use std::time::Duration;
use hyper::Result as HttpResult;
use hyper::server::{Request, Response, Handler, Listening};
use hyper::server::Server as HyperServer;
use hyper::net::SslServer;
use middleware::MiddlewareStack;
use request;
use response;
pub struct Server<D> {
middleware_stack: MiddlewareStack<D>,
templates: response::TemplateCache,
shared_data: D,
}
// FIXME: Any better coherence solutions?
struct ArcServer<D>(Arc<Server<D>>);
impl<D: Sync + Send + 'static> Handler for ArcServer<D> {
fn handle<'a, 'k>(&'a self, req: Request<'a, 'k>, res: Response<'a>) {
let nickel_req = request::Request::from_internal(req,
&self.0.shared_data);
let nickel_res = response::Response::from_internal(res,
&self.0.templates,
&self.0.shared_data);
self.0.middleware_stack.invoke(nickel_req, nickel_res);
}
}
impl<D: Sync + Send + 'static> Server<D> {
pub fn new(middleware_stack: MiddlewareStack<D>, data: D) -> Server<D> {
Server {
middleware_stack: middleware_stack,
templates: RwLock::new(HashMap::new()),
shared_data: data
}
}
pub fn serve<A: ToSocketAddrs>(self,
addr: A,
keep_alive_timeout: Option<Duration>,
thread_count: Option<usize>)
-> HttpResult<ListeningServer> {
let arc = ArcServer(Arc::new(self));
let mut server = try!(HyperServer::http(addr));
server.keep_alive(keep_alive_timeout);
let listening = match thread_count {
Some(threads) => server.handle_threads(arc, threads),
None => server.handle(arc),
};
listening.map(ListeningServer)
}
pub fn serve_https<A,S>(self,
addr: A,
keep_alive_timeout: Option<Duration>,
thread_count: Option<usize>,
ssl: S)
-> HttpResult<ListeningServer>
where A: ToSocketAddrs,
S: SslServer + Clone + Send + 'static {
let arc = ArcServer(Arc::new(self));
let mut server = try!(HyperServer::https(addr, ssl));
server.keep_alive(keep_alive_timeout);
let listening = match thread_count {
Some(threads) => server.handle_threads(arc, threads),
None => server.handle(arc),
};
listening.map(ListeningServer)
}
}
/// A server listeing on a socket
pub struct ListeningServer(Listening);
impl ListeningServer {
/// Gets the `SocketAddr` which the server is currently listening on.
pub fn socket(&self) -> SocketAddr {
self.0.socket
}
/// Detaches the server thread.
///
/// This doesn't actually kill the server, it just stops the current thread from
/// blocking due to the server running. In the case where `main` returns due to
/// this unblocking, then the server will be killed due to process death.
///
/// The required use of this is when writing unit tests which spawn servers and do
/// not want to block the test-runner by waiting on the server to stop because
/// it probably never will.
///
/// See [this hyper issue](https://github.com/hyperium/hyper/issues/338) for more
/// information.
pub fn detach(self) {
// We want this handle to be dropped without joining.
let _ = ::std::thread::spawn(move || {
// This will hang the spawned thread.
// See: https://github.com/hyperium/hyper/issues/338
let _ = self.0;
});
}
}