forked from CleverRaven/Cataclysm-DDA
-
Notifications
You must be signed in to change notification settings - Fork 0
/
char_edible_rating_test.cpp
530 lines (419 loc) · 16.8 KB
/
char_edible_rating_test.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
#include <iosfwd>
#include <memory>
#include <string>
#include "avatar.h"
#include "calendar.h"
#include "cata_catch.h"
#include "character.h"
#include "flag.h"
#include "item.h"
#include "itype.h"
#include "ret_val.h"
#include "type_id.h"
#include "value_ptr.h"
// Character "edible rating" tests, covering the `can_eat` and `will_eat` functions
static const efftype_id effect_nausea( "nausea" );
static const trait_id trait_ANTIFRUIT( "ANTIFRUIT" );
static const trait_id trait_CANNIBAL( "CANNIBAL" );
static const trait_id trait_CARNIVORE( "CARNIVORE" );
static const trait_id trait_HERBIVORE( "HERBIVORE" );
static const trait_id trait_M_DEPENDENT( "M_DEPENDENT" );
static const trait_id trait_PROBOSCIS( "PROBOSCIS" );
static const trait_id trait_SAPROPHAGE( "SAPROPHAGE" );
static const trait_id trait_SAPROVORE( "SAPROVORE" );
static const trait_id trait_THRESH_BIRD( "THRESH_BIRD" );
static const trait_id trait_THRESH_CATTLE( "THRESH_CATTLE" );
static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
static void expect_can_eat( avatar &dummy, item &food )
{
auto rate_can = dummy.can_eat( food );
CHECK( rate_can.success() );
CHECK( rate_can.str().empty() );
CHECK( rate_can.value() == EDIBLE );
}
static void expect_cannot_eat( avatar &dummy, item &food, const std::string &expect_reason,
int expect_rating = INEDIBLE )
{
auto rate_can = dummy.can_eat( food );
CHECK_FALSE( rate_can.success() );
CHECK( rate_can.str() == expect_reason );
CHECK( rate_can.value() == expect_rating );
}
static void expect_will_eat( avatar &dummy, item &food, const std::string &expect_consequence,
int expect_rating )
{
// will_eat returns the first element in a vector of ret_val<edible_rating>
// this function only looks at the first (since each is tested separately)
auto rate_will = dummy.will_eat( food );
CHECK( rate_will.str() == expect_consequence );
CHECK( rate_will.value() == expect_rating );
}
TEST_CASE( "cannot eat non-comestible", "[can_eat][will_eat][edible_rating][nonfood]" )
{
avatar dummy;
GIVEN( "something not edible" ) {
item rag( "rag" );
THEN( "they cannot eat it" ) {
expect_cannot_eat( dummy, rag, "That doesn't look edible.", INEDIBLE );
}
}
}
TEST_CASE( "cannot eat dirty food", "[can_eat][edible_rating][dirty]" )
{
avatar dummy;
GIVEN( "food that is dirty" ) {
item chocolate( "chocolate" );
chocolate.set_flag( flag_DIRTY );
REQUIRE( chocolate.has_own_flag( flag_DIRTY ) );
THEN( "they cannot eat it" ) {
expect_cannot_eat( dummy, chocolate, "This is full of dirt after being on the ground." );
}
}
}
TEST_CASE( "who can eat while underwater", "[can_eat][edible_rating][underwater]" )
{
avatar dummy;
dummy.set_body();
item sushi( "sushi_fishroll" );
item water( "water_clean" );
GIVEN( "character is underwater" ) {
dummy.set_underwater( true );
REQUIRE( dummy.is_underwater() );
WHEN( "they have no special mutation" ) {
REQUIRE_FALSE( dummy.has_trait( trait_WATERSLEEP ) );
THEN( "they cannot eat" ) {
expect_cannot_eat( dummy, sushi, "You can't do that while underwater." );
}
THEN( "they cannot drink" ) {
expect_cannot_eat( dummy, water, "You can't do that while underwater." );
}
}
WHEN( "they have the Aqueous Repose mutation" ) {
dummy.toggle_trait( trait_WATERSLEEP );
REQUIRE( dummy.has_trait( trait_WATERSLEEP ) );
THEN( "they can eat" ) {
expect_can_eat( dummy, sushi );
}
/*
// FIXME: This fails, despite what it says in the mutation description
THEN( "they cannot drink" ) {
expect_cannot_eat( dummy, water, "You can't do that while underwater." );
}
*/
}
}
}
TEST_CASE( "when frozen food can be eaten", "[can_eat][edible_rating][frozen]" )
{
avatar dummy;
GIVEN( "food that is not edible when frozen" ) {
item apple( "apple" );
REQUIRE_FALSE( apple.has_flag( flag_EDIBLE_FROZEN ) );
REQUIRE_FALSE( apple.has_flag( flag_MELTS ) );
WHEN( "it is not frozen" ) {
REQUIRE_FALSE( apple.has_own_flag( flag_FROZEN ) );
THEN( "they can eat it" ) {
expect_can_eat( dummy, apple );
}
}
WHEN( "it is frozen" ) {
apple.set_flag( flag_FROZEN );
REQUIRE( apple.has_own_flag( flag_FROZEN ) );
THEN( "they cannot eat it" ) {
expect_cannot_eat( dummy, apple, "It's frozen solid. You must defrost it before you can eat it." );
}
}
}
GIVEN( "drink that is not drinkable when frozen" ) {
item water( "water_clean" );
REQUIRE_FALSE( water.has_flag( flag_EDIBLE_FROZEN ) );
REQUIRE_FALSE( water.has_flag( flag_MELTS ) );
WHEN( "it is not frozen" ) {
REQUIRE_FALSE( water.has_own_flag( flag_FROZEN ) );
THEN( "they can drink it" ) {
expect_can_eat( dummy, water );
}
}
WHEN( "it is frozen" ) {
water.set_flag( flag_FROZEN );
REQUIRE( water.has_own_flag( flag_FROZEN ) );
THEN( "they cannot drink it" ) {
expect_cannot_eat( dummy, water, "You can't drink it while it's frozen." );
}
}
}
GIVEN( "food that is edible when frozen" ) {
item necco( "neccowafers" );
REQUIRE( necco.has_flag( flag_EDIBLE_FROZEN ) );
WHEN( "it is frozen" ) {
necco.set_flag( flag_FROZEN );
REQUIRE( necco.has_own_flag( flag_FROZEN ) );
THEN( "they can eat it" ) {
expect_can_eat( dummy, necco );
}
}
}
GIVEN( "food that melts" ) {
item milkshake( "milkshake" );
// When food does not have EDIBLE_FROZEN, it will still be edible
// frozen if it MELTS. Ice cream, milkshakes and such do not have
// EDIBLE_FROZEN, but they have MELTS, which has the same effect.
REQUIRE( milkshake.has_flag( flag_MELTS ) );
WHEN( "it is frozen" ) {
milkshake.set_flag( flag_FROZEN );
REQUIRE( milkshake.has_own_flag( flag_FROZEN ) );
THEN( "they can eat it" ) {
expect_can_eat( dummy, milkshake );
}
}
}
}
TEST_CASE( "who can eat inedible animal food", "[can_eat][edible_rating][inedible][animal]" )
{
avatar dummy;
dummy.set_body();
// Note: There are similar conditions for INEDIBLE food with FELINE or LUPINE flags, but
// "birdfood" and "cattlefodder" are the only INEDIBLE items that exist in the game.
GIVEN( "food for animals" ) {
item birdfood( "birdfood" );
item cattlefodder( "cattlefodder" );
REQUIRE( birdfood.has_flag( flag_INEDIBLE ) );
REQUIRE( cattlefodder.has_flag( flag_INEDIBLE ) );
REQUIRE( birdfood.has_flag( flag_BIRD ) );
REQUIRE( cattlefodder.has_flag( flag_CATTLE ) );
WHEN( "character is not bird or cattle" ) {
REQUIRE_FALSE( dummy.has_trait( trait_THRESH_BIRD ) );
REQUIRE_FALSE( dummy.has_trait( trait_THRESH_CATTLE ) );
const std::string expect_reason = "That doesn't look edible to you.";
THEN( "they cannot eat bird food" ) {
expect_cannot_eat( dummy, birdfood, expect_reason );
}
THEN( "they cannot eat cattle fodder" ) {
expect_cannot_eat( dummy, cattlefodder, expect_reason );
}
}
WHEN( "character is a bird" ) {
dummy.toggle_trait( trait_THRESH_BIRD );
REQUIRE( dummy.has_trait( trait_THRESH_BIRD ) );
THEN( "they can eat bird food" ) {
expect_can_eat( dummy, birdfood );
}
}
WHEN( "character is cattle" ) {
dummy.toggle_trait( trait_THRESH_CATTLE );
REQUIRE( dummy.has_trait( trait_THRESH_CATTLE ) );
THEN( "they can eat cattle fodder" ) {
expect_can_eat( dummy, cattlefodder );
}
}
}
}
TEST_CASE( "what herbivores can eat", "[can_eat][edible_rating][herbivore]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "character is an herbivore" ) {
dummy.toggle_trait( trait_HERBIVORE );
REQUIRE( dummy.has_trait( trait_HERBIVORE ) );
std::string expect_reason = "The thought of eating that makes you feel sick.";
THEN( "they cannot eat meat" ) {
item meat( "meat_cooked" );
REQUIRE( meat.has_flag( flag_ALLERGEN_MEAT ) );
expect_cannot_eat( dummy, meat, expect_reason, INEDIBLE_MUTATION );
}
THEN( "they cannot eat eggs" ) {
item eggs( "scrambled_eggs" );
REQUIRE( eggs.has_flag( flag_ALLERGEN_EGG ) );
expect_cannot_eat( dummy, eggs, expect_reason, INEDIBLE_MUTATION );
}
}
}
TEST_CASE( "what carnivores can eat", "[can_eat][edible_rating][carnivore]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "character is a carnivore" ) {
dummy.toggle_trait( trait_CARNIVORE );
REQUIRE( dummy.has_trait( trait_CARNIVORE ) );
std::string expect_reason = "Eww. Inedible plant stuff!";
THEN( "they cannot eat veggies" ) {
item veggy( "veggy" );
REQUIRE( veggy.has_flag( flag_ALLERGEN_VEGGY ) );
expect_cannot_eat( dummy, veggy, expect_reason, INEDIBLE_MUTATION );
}
THEN( "they cannot eat fruit" ) {
item apple( "apple" );
REQUIRE( apple.has_flag( flag_ALLERGEN_FRUIT ) );
expect_cannot_eat( dummy, apple, expect_reason, INEDIBLE_MUTATION );
}
THEN( "they cannot eat wheat" ) {
item bread( "sourdough_bread" );
REQUIRE( bread.has_flag( flag_ALLERGEN_WHEAT ) );
expect_cannot_eat( dummy, bread, expect_reason, INEDIBLE_MUTATION );
}
THEN( "they cannot eat nuts" ) {
item nuts( "pine_nuts" );
REQUIRE( nuts.has_flag( flag_ALLERGEN_NUT ) );
expect_cannot_eat( dummy, nuts, expect_reason, INEDIBLE_MUTATION );
}
THEN( "they can eat junk food, but are allergic to it" ) {
item chocolate( "chocolate" );
REQUIRE( chocolate.has_flag( flag_ALLERGEN_JUNK ) );
expect_can_eat( dummy, chocolate );
expect_will_eat( dummy, chocolate, "Your stomach won't be happy (allergy).", ALLERGY );
}
}
}
TEST_CASE( "what you can eat with a mycus dependency", "[can_eat][edible_rating][mycus]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "character is mycus-dependent" ) {
dummy.toggle_trait( trait_M_DEPENDENT );
REQUIRE( dummy.has_trait( trait_M_DEPENDENT ) );
THEN( "they cannot eat normal food" ) {
item nuts( "pine_nuts" );
REQUIRE_FALSE( nuts.has_flag( flag_MYCUS_OK ) );
expect_cannot_eat( dummy, nuts, "We can't eat that. It's not right for us.", INEDIBLE_MUTATION );
}
THEN( "they can eat mycus food" ) {
item berry( "marloss_berry" );
REQUIRE( berry.has_flag( flag_MYCUS_OK ) );
expect_can_eat( dummy, berry );
}
}
}
TEST_CASE( "what you can drink with a proboscis", "[can_eat][edible_rating][proboscis]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "character has a proboscis" ) {
dummy.toggle_trait( trait_PROBOSCIS );
REQUIRE( dummy.has_trait( trait_PROBOSCIS ) );
// Cannot drink
std::string expect_reason = "Ugh, you can't drink that!";
GIVEN( "a drink that is 'eaten' (USE_EAT_VERB)" ) {
item soup( "soup_veggy" );
REQUIRE( soup.has_flag( flag_USE_EAT_VERB ) );
THEN( "they cannot drink it" ) {
expect_cannot_eat( dummy, soup, expect_reason, INEDIBLE_MUTATION );
}
}
GIVEN( "food that must be chewed" ) {
item toastem( "toastem" );
REQUIRE( toastem.get_comestible()->comesttype == "FOOD" );
THEN( "they cannot drink it" ) {
expect_cannot_eat( dummy, toastem, expect_reason, INEDIBLE_MUTATION );
}
}
// Can drink
GIVEN( "a drink that is not 'eaten'" ) {
item broth( "broth" );
REQUIRE_FALSE( broth.has_flag( flag_USE_EAT_VERB ) );
THEN( "they can drink it" ) {
expect_can_eat( dummy, broth );
}
}
GIVEN( "some medicine" ) {
item aspirin( "aspirin" );
REQUIRE( aspirin.is_medication() );
THEN( "they can consume it" ) {
expect_can_eat( dummy, aspirin );
}
}
}
}
TEST_CASE( "can eat with nausea", "[will_eat][edible_rating][nausea]" )
{
avatar dummy;
item toastem( "toastem" );
GIVEN( "character has nausea" ) {
dummy.add_effect( effect_nausea, 10_minutes );
REQUIRE( dummy.has_effect( effect_nausea ) );
THEN( "they can eat food, but it nauseates them" ) {
expect_can_eat( dummy, toastem );
expect_will_eat( dummy, toastem, "You still feel nauseous and will probably puke it all up again.",
NAUSEA );
}
}
}
TEST_CASE( "can eat with allergies", "[will_eat][edible_rating][allergy]" )
{
avatar dummy;
dummy.set_body();
item fruit( "apple" );
REQUIRE( fruit.has_flag( flag_ALLERGEN_FRUIT ) );
GIVEN( "character hates fruit" ) {
dummy.toggle_trait( trait_ANTIFRUIT );
REQUIRE( dummy.has_trait( trait_ANTIFRUIT ) );
THEN( "they can eat fruit, but won't like it" ) {
expect_can_eat( dummy, fruit );
expect_will_eat( dummy, fruit, "Your stomach won't be happy (allergy).", ALLERGY );
}
}
}
TEST_CASE( "who will eat rotten food", "[will_eat][edible_rating][rotten]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "food just barely rotten" ) {
item toastem_rotten = item( "toastem" );
toastem_rotten.set_relative_rot( 1.01 );
REQUIRE( toastem_rotten.rotten() );
WHEN( "character is normal" ) {
REQUIRE_FALSE( dummy.has_trait( trait_SAPROPHAGE ) );
REQUIRE_FALSE( dummy.has_trait( trait_SAPROVORE ) );
THEN( "they can eat it, though they are disgusted by it" ) {
expect_can_eat( dummy, toastem_rotten );
auto conseq = dummy.will_eat( toastem_rotten, false );
CHECK( conseq.value() == ROTTEN );
CHECK( conseq.str() == "This is rotten and smells awful!" );
}
}
WHEN( "character is a saprovore" ) {
dummy.toggle_trait( trait_SAPROVORE );
REQUIRE( dummy.has_trait( trait_SAPROVORE ) );
THEN( "they can eat it, and don't mind that it is rotten" ) {
expect_can_eat( dummy, toastem_rotten );
auto conseq = dummy.will_eat( toastem_rotten, false );
CHECK( conseq.value() == EDIBLE );
CHECK( conseq.str().empty() );
}
}
WHEN( "character is a saprophage" ) {
dummy.toggle_trait( trait_SAPROPHAGE );
REQUIRE( dummy.has_trait( trait_SAPROPHAGE ) );
THEN( "they can eat it, but would prefer it to be more rotten" ) {
expect_can_eat( dummy, toastem_rotten );
auto conseq = dummy.will_eat( toastem_rotten, false );
CHECK( conseq.value() == ALLERGY_WEAK );
CHECK( conseq.str() == "Your stomach won't be happy (not rotten enough)." );
}
}
}
}
TEST_CASE( "who will eat cooked human flesh", "[will_eat][edible_rating][cannibal]" )
{
avatar dummy;
dummy.set_body();
GIVEN( "some cooked human flesh" ) {
item flesh( "human_cooked" );
REQUIRE( flesh.has_flag( flag_CANNIBALISM ) );
WHEN( "character is not a cannibal" ) {
REQUIRE_FALSE( dummy.has_trait( trait_CANNIBAL ) );
THEN( "they can eat it, but feel sick about it" ) {
expect_can_eat( dummy, flesh );
expect_will_eat( dummy, flesh, "The thought of eating human flesh makes you feel sick.",
CANNIBALISM );
}
}
WHEN( "character is a cannibal" ) {
dummy.toggle_trait( trait_CANNIBAL );
REQUIRE( dummy.has_trait( trait_CANNIBAL ) );
THEN( "they can eat it without any qualms" ) {
expect_can_eat( dummy, flesh );
expect_will_eat( dummy, flesh, "", EDIBLE );
}
}
}
}