Closed
Description
Although there are no immediate plans to do a vNext, this issue serves as a wishlist/reminder of what to consider changing in case we need to bump the major version in the future.
To clarify
These are some things we should figure out before finalizing version 4.
A common denominator for design choices is binary size.
The library was nearing the 1MB mark and the majority of that is the large number of methods and properties for all our 700+ units. In particular number extension methods add 8 methods per unit (!). With some clever hacks we brought this back to 600kB without any breaking changes, but we want to keep binary size in mind for any new changes we introduce.
TODO Clean up and organize this brain dump:
- Numeric type for value representation: Keep
double
? Switch todecimal
? Offer both? Separate nugets? What aboutfloat
? - Base types: To make it easier working with quantities generically, accessing value and unit, get units and their abbreviations, parsing and ToString() without know the quantity type in advance.
struct
vsclass
: Weigh all the pros and cons, performance (stack vs heap), inheritance vs interfaceclass
: Can support all number types (float, double, decimal) without increasing binary size N times (discussion)struct
: More suitable for performance and memory constrained applications (what is the impact in practice?), avoids pressure on garbage collector, quantities match the semantics of being a value type
List of breaking changes to make
Removing things
- 7a455f0: Remove default
Temperature
arithmetic, it is not correct (made this breaking change already, due to existing behavior not being correct). - Remove
UnitClass
type, replaced byQuantityType
- Remove nullable
From
factory methods causing N additional methods for N units, see comment - Remove
==
!=
andEquals(object)
andEquals<T>(T)
since they don't take a max error argument and is prone to floating point rounding issues, instead users should useEquals()
methods that take a max error argument - Remove code marked as
[Obsolete]
, such asVolume.Teaspoon
unit that was too ambiguous - Remove static methods on
UnitSystem
, should useUnitSystem.Default
instead - Remove unnecessary overloads on number types (8 overloads for each of the 700+ units) Proposal: Reducing size of library (WIP) #372
Changing behavior
- Throw exception on NaN values in unit class constructor methods (Support NaN #176)
- Throw if unit was not specified when constructing quantities Preserve value and unit #389 (comment)
- Stricter parsing (see "Length.TryParse" parses invalid values #343 and v5: Wishlist for breaking changes #180 (comment))
Renaming
-
Acceleration
units missing plurals
inMeters
(fixed in Plural fix for accelerations #434) - Correct SingularName for some Flow unit definitions (see Add more Flow units #360)
Fixing
- Search for any TODO comments in the code to address, remove comment and either fix or create issue