fix(material/badge): remove badge opacity color mix #31213
+2
−17
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This matches M3 experience where disabled badges just include an opacity.
The intent here was to make a disabled badge look better on a disabled button by making it be opaque, but the mix makes it more difficult to use system colors. This also has to make an assumption about the background of the disabled element's container, which is not easily determined anyways. In this case, the button is more likely on a "surface" color anyways, since background is mostly used in other rare situations.
Note also that the M2/M3 spec does not consider disabled badges.
If it seems that this is a common enough UI problem, perhaps we can come up with a new system token about an opaque disabled color without the use of opacity