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README.md

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##### GUI was written in Visual C++ by Alexandre Matov in 2001 for a fast line detection computer vision software based on combinatorial optimization
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##### algorithms estimating piecewise linear models (A linear system is constructed with the coordinates of all contour points in the image as coefficients
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##### and the line parameters as unknowns. The resulting linear system is then partitioned into a close-to-minimum number of consistent subsystems using
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##### a greedy strategy based on a thermal variant of the perceptron algorithm. While the partition into consistent subsystems yields the classification of
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##### the corresponding image points into a close-to-minimum number of lines DOI:10.1007/3-540-45129-3_37).
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##### GUI was written in Visual C++ by Alexandre Matov in 2001 for a fast line detection computer vision software based on combinatorial optimization algorithms estimating piecewise linear models (A linear system is constructed with the coordinates of all contour points in the image as coefficients and the line parameters as unknowns. The resulting linear system is then partitioned into a close-to-minimum number of consistent subsystems using a greedy strategy based on a thermal variant of the perceptron algorithm. While the partition into consistent subsystems yields the classification of the corresponding image points into a close-to-minimum number of lines DOI:10.1007/3-540-45129-3_37).

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