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script.js
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script.js
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const playButton = document.getElementById('play-button')
const pauseButton = document.getElementById('pause-button')
const stopButton = document.getElementById('stop-button')
const textInput = document.getElementById('text')
const speedInput = document.getElementById('speed')
let currentCharacter
playButton.addEventListener('click', () => {
playText(textInput.value)
})
pauseButton.addEventListener('click', pauseText)
stopButton.addEventListener('click', stopText)
speedInput.addEventListener('input', () => {
stopText()
playText(utterance.text.substring(currentCharacter))
})
const utterance = new SpeechSynthesisUtterance()
utterance.addEventListener('end', () => {
textInput.disabled = false
})
utterance.addEventListener('boundary', e => {
currentCharacter = e.charIndex
})
function playText(text) {
if (speechSynthesis.paused && speechSynthesis.speaking) {
return speechSynthesis.resume()
}
if (speechSynthesis.speaking) return
utterance.text = text
utterance.rate = speedInput.value || 1
textInput.disabled = true
speechSynthesis.speak(utterance)
}
function pauseText() {
if (speechSynthesis.speaking) speechSynthesis.pause()
}
function stopText() {
speechSynthesis.resume()
speechSynthesis.cancel()
}