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inspector_profiler.h
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inspector_profiler.h
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#ifndef SRC_INSPECTOR_PROFILER_H_
#define SRC_INSPECTOR_PROFILER_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#if !HAVE_INSPECTOR
#error("This header can only be used when inspector is enabled")
#endif
#include <unordered_set>
#include "inspector_agent.h"
namespace node {
// Forward declaration to break recursive dependency chain with src/env.h.
class Environment;
namespace profiler {
class V8ProfilerConnection {
public:
class V8ProfilerSessionDelegate : public inspector::InspectorSessionDelegate {
public:
explicit V8ProfilerSessionDelegate(V8ProfilerConnection* connection)
: connection_(connection) {}
void SendMessageToFrontend(
const v8_inspector::StringView& message) override;
private:
V8ProfilerConnection* connection_;
};
explicit V8ProfilerConnection(Environment* env);
virtual ~V8ProfilerConnection() = default;
Environment* env() const { return env_; }
// Dispatch a protocol message, and returns the id of the message.
// `method` does not need to be surrounded by quotes.
// The optional `params` should be formatted in JSON.
// The strings should be in one byte characters - which is enough for
// the commands we use here.
uint32_t DispatchMessage(const char* method,
const char* params = nullptr,
bool is_profile_request = false);
// Use DispatchMessage() to dispatch necessary inspector messages
// to start and end the profiling.
virtual void Start() = 0;
virtual void End() = 0;
// Return a descriptive name of the profile for debugging.
virtual const char* type() const = 0;
// Return if the profile is ending and the response can be parsed.
virtual bool ending() const = 0;
// Return the directory where the profile should be placed.
virtual std::string GetDirectory() const = 0;
// Return the filename the profile should be written as.
virtual std::string GetFilename() const = 0;
// Return the profile object parsed from `message.result`,
// which will be then written as a JSON.
virtual v8::MaybeLocal<v8::Object> GetProfile(
v8::Local<v8::Object> result) = 0;
virtual void WriteProfile(v8::Local<v8::Object> result);
bool HasProfileId(uint32_t id) const {
return profile_ids_.find(id) != profile_ids_.end();
}
void RemoveProfileId(uint32_t id) { profile_ids_.erase(id); }
private:
uint32_t next_id() { return id_++; }
std::unique_ptr<inspector::InspectorSession> session_;
uint32_t id_ = 1;
std::unordered_set<uint32_t> profile_ids_;
protected:
Environment* env_ = nullptr;
};
class V8CoverageConnection : public V8ProfilerConnection {
public:
explicit V8CoverageConnection(Environment* env) : V8ProfilerConnection(env) {}
void Start() override;
void End() override;
const char* type() const override { return "coverage"; }
bool ending() const override { return ending_; }
std::string GetDirectory() const override;
std::string GetFilename() const override;
v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override;
void WriteProfile(v8::Local<v8::Object> result) override;
void WriteSourceMapCache();
void TakeCoverage();
void StopCoverage();
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool ending_ = false;
};
class V8CpuProfilerConnection : public V8ProfilerConnection {
public:
explicit V8CpuProfilerConnection(Environment* env)
: V8ProfilerConnection(env) {}
void Start() override;
void End() override;
const char* type() const override { return "CPU"; }
bool ending() const override { return ending_; }
std::string GetDirectory() const override;
std::string GetFilename() const override;
v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override;
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool ending_ = false;
};
class V8HeapProfilerConnection : public V8ProfilerConnection {
public:
explicit V8HeapProfilerConnection(Environment* env)
: V8ProfilerConnection(env) {}
void Start() override;
void End() override;
const char* type() const override { return "heap"; }
bool ending() const override { return ending_; }
std::string GetDirectory() const override;
std::string GetFilename() const override;
v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override;
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool ending_ = false;
};
} // namespace profiler
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_INSPECTOR_PROFILER_H_