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Mario-Allegro.pro
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Mario-Allegro.pro
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LIBS += -lallegro -lallegro_main -lallegro_dialog -lallegro_image -lallegro_audio -lallegro_acodec
QT += core
QMAKE_CXXFLAGS += -std=c++11
SOURCES += \
src/main.cpp \
src/gamescreen.cpp \
src/inputmanager.cpp \
src/mario.cpp \
src/gameobject.cpp \
src/map.cpp \
src/maploader.cpp \
src/position.cpp \
src/hill.cpp \
src/bush.cpp \
src/wall.cpp \
src/block.cpp \
src/cloud.cpp \
src/castle.cpp \
src/secretbox.cpp \
src/pipe.cpp \
src/rectangle.cpp \
src/brick.cpp \
src/enemy.cpp \
src/turtle.cpp \
src/owl.cpp \
src/flag.cpp \
src/soundmanager.cpp
HEADERS += \
src/gamescreen.h \
src/inputmanager.h \
src/mario.h \
src/gameobject.h \
src/map.h \
src/maploader.h \
src/position.h \
src/hill.h \
src/bush.h \
src/wall.h \
src/block.h \
src/cloud.h \
src/castle.h \
src/secretbox.h \
src/pipe.h \
src/rectangle.h \
src/brick.h \
src/enemy.h \
src/turtle.h \
src/owl.h \
src/flag.h \
src/soundmanager.h
CONFIG(release) {
DESTDIR = build
OBJECTS_DIR = build
}
RESOURCES +=