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Geometry Processing – Deformation

Wikipedia progress?

Geometry processing: Revision history

Needs images!

Needs citations!

Final project ideas

  • Robust TetGen using irrational numbers. [Si 2015].

  • "Per-face classification of two-sided sheets vs oriented solid-boundary surfaces" (Machine Learning!)

Parameterization homework

readme

Goal: remove noise

Goal: (non-rigid) registration to another shape

<iframe width="560" height="315" src="https://www.youtube.com/embed/7vkfyCutBjY" frameborder="0" allowfullscreen></iframe>

Goal: flattening onto the plane

Goal: changing features of an existing shape sculpting

Goal: combine/extend/fill holes in existing shapes

Goal: reposing or iterating a design of an existing shape

Goal: reposing or iterating a design of an existing shape

videos/armadillo-editing-make-it-stand.mov

Goal: physical effects

videos/big-buck-bunny-torus-sphere-hyperelastic-materials.mp4

Handle-based deformation: selected transformed regions

Handle-based deformation: sketched curves

Handle-based deformation: skeletons

/usr/local/igl/libigl-examples/skeleton-poser/build/skeleton_poser /usr/local/igl/libigl-examples/shared/decimated-knight{.obj,.tgf}