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When trying to open saved wav files in Godot or with Sox I get this error.
The text was updated successfully, but these errors were encountered:
Hi, can you attach the file in both sfxj and wav formats, so that I can reproduce? (You might need to zip them for GitHub to accept them)
Sorry, something went wrong.
It only happens when setting the sample rate to 22050Hz. Sorry for missing that information, I didn't know.
Example added: hit.zip
031e26c
Should be good now 🤞.
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When trying to open saved wav files in Godot or with Sox I get this error.
The text was updated successfully, but these errors were encountered: