Monte Carlo solution of the integral equation #227
Labels
comp-Logic
Related to internal code logic
performance
Simulation speed, memory consumption
pri-Low
Kept mostly for reference
Monte Carlo integration has been applied to volume integral equation in the scattering-order formulation (see Charon - https://www.giss.nasa.gov/staff/mmishchenko/ELS-XVI/Contributed/Charon.pdf ). While by itself it is just another iterative method (probably, not very efficient in comparison with others - #24) it is potentially very efficient in handling cases of multi-dimensional averaging (size, orientation, shape, etc.) - see #35, #54, #121. The main advantage is that the required number of paths is almost independent of the overall dimensionality.
The only immediate problem is that the Monte-Carlo scheme explicitly uses scattering-order formulation (and its convergence) - #45 . It is not clear if it will break down, when this series does not converge. Is it possible to modify it somehow to ensure fine behavior for dense highly-refractive media? In principle, any iterative solution is a polynomial of the original interaction matrix (hence, a multi-dimensional integral), so it should allow for Monte-Carlo evaluation, however, the coefficients of that polynomial are not known a priori.
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